Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
S/R Near Trace 3 | ||
Map effects | ||
【Canto (Rem. +1)】 | Unit | — |
Combat effects | ||
Spd/Res-3 | Foe | — |
S/R Near Trace 4 | ||
Map effects | ||
【Canto (Rem. +1; Min 2)】 | Unit | — |
Combat effects | ||
Spd/Res-4 | Foe | — |
Boosts damage by 7 before & during combat | Unit |
Notes[ | ]
- 【Canto (Rem. +1)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- If 【Canto (Rem. +1)】 has already been triggered that turn effects such as Forever Yours can re-enable it's usage.
- Canto Control will reduce the amount of movement granted by 【Canto (Rem. +1)】 to 1 space for Range = 1 units and 0 spaces for Range = 2 units.
- 【Canto (Rem. +1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a Cavalry unit cannot use 【Canto (Rem. +1)】 to enter or cross through a forest.
- 【Canto (Rem. +1)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects, Traverse Terrain, and 【Pathfinder】.
- 【Canto (Rem. +1)】 also takes into account warping effects such as Guidance 4 and Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (Rem. +1)】.
- 【Canto (Rem. +1)】 also takes into account status effects that alter a unit's movement value such as Mobility increased, Gallop, Stall, and Gravity.
- 【Canto (Rem. +1)】 will have the remaining value be reduced to 1 if the unit was inflicted with Stall or Gravity and did not move.
- The remaining value for 【Canto (Rem. +1)】 will not be affected if the unit was inflicted with Stall or Gravity after combat.
- The stat decrease that can be applied by S/R Near Trace is considered a temporary debuff.
- 【Canto (Rem. +1; Min 2)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- If 【Canto (Rem. +1; Min 2)】 has already been triggered that turn effects such as Forever Yours can re-enable it's usage.
- Canto Control will reduce the amount of movement granted by 【Canto (Rem. +1; Min 2)】 to 1 space for Range = 1 units and 0 spaces for Range = 2 units.
- 【Canto (Rem. +1; Min 2)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a Cavalry unit cannot use 【Canto (Rem. +1; Min 2)】 to enter or cross through a forest.
- 【Canto (Rem. +1; Min 2)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects, Traverse Terrain, and 【Pathfinder】.
- 【Canto (Rem. +1; Min 2)】 also takes into account warping effects such as Guidance 4 and Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (Rem. +1; Min 2)】.
- 【Canto (Rem. +1; Min 2)】 also takes into account status effects that alter a unit's movement value such as Mobility increased, Gallop, Stall, and Gravity.
- 【Canto (Rem. +1; Min 2)】 will have the remaining value be reduced to 1 if the unit was inflicted with Stall or Gravity and did not move.
- The remaining value for 【Canto (Rem. +1; Min 2)】 will not be affected if the unit was inflicted with Stall or Gravity after combat.
- The damage boosting effect is a flat +7 damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
S/R Near Trace 1 5 | S/R Near Trace 2 5 | S/R Near Trace 3 5 | S/R Near Trace 4 5 | |
S/R Near Trace 1 5 | S/R Near Trace 2 5 | S/R Near Trace 3 5 | – | |
S/R Near Trace 1 5 | S/R Near Trace 2 5 | S/R Near Trace 3 5 | – |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2022-07-07 | 2022-08-07 | Taken by the Tide | S/R Near Trace 3 |
2022-09-29 | 2022-10-13 | Legendary Heroes - Ninian | S/R Near Trace 3 |
2022-12-20 | 2023-01-03 | Focus: Double Special Heroes | S/R Near Trace 3 |
2022-12-23 | 2023-01-10 | Legendary Heroes - Shez | S/R Near Trace 3 |
2023-02-02 | 2023-03-02 | Special Hero Summon | S/R Near Trace 3 |
2023-03-31 | 2023-04-14 | Legendary Heroes - Yuri | S/R Near Trace 3 |
2023-07-11 | 2023-07-21 | Taken by the Tide | S/R Near Trace 3 |
2023-08-31 | 2023-09-14 | Legendary Heroes - Alear | S/R Near Trace 3 |
2024-02-29 | 2024-03-14 | Legendary Heroes - Alear | S/R Near Trace 3 |
2024-07-10 | 2024-07-17 | Taken by the Tide | S/R Near Trace 3 |
2024-09-06 | 2024-10-04 | Icy Invitation | S/R Near Trace 4 |
2024-11-29 | 2024-12-16 | Focus: Double Mythic Heroes | S/R Near Trace 3 |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
Start | End | Hero | Currency |
---|---|---|---|
2024-07-04T09:00:00Z | 2024-08-28T06:59:59Z | Nifl: Tropical Ice God | Divine Code: Ephemera 7 |
In other languages[ | ]
Language | Name |
---|---|
English (US) | S/R Near Trace |
Japanese | 速さ魔防の近影 |
German | G/R Spur nah |
Spanish (Europe) | Rastro cer. V/R |
Spanish (Latin America) | Rastro cer. V/R |
French | Trace pr. V/R |
Italian | Scia vicina V/R |
Traditional Chinese (Taiwan) | 速度魔防近影 |
Portuguese | Rastro p. V/R |