Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
B | S Drink | 300 | — | At the start of turn 1, restores 99 HP and grants Special cooldown count-1. | |
This skill can only be equipped by its original unit. |
* Unused restrictions: No restrictions.
Notes[ | ]
- S Drink's start-of-turn healing will not trigger if the unit is inflicted with False Start or Deep Wounds, unless 【Penalty】 are neutralized by skills such as Odd Recovery 3 or Dream Deliverer.
- S Drink's cooldown count changing effect will not trigger if the unit is inflicted with False Start, unless False Start is neutralized by a skill such as Dream Deliverer.
- Cooldown count changes from skills that activate at the same time as S Drink (at start of turn) are not considered in S Drink's conditions.[1] Skills such as Infantry Pulse 4, Buffer 4, and Odd Pulse Tie 3 will have their effects stack.
List of owners[ | ]
Unit | Skill chain |
---|---|
S Drink 5 | |
S Drink 5 | |
S Drink 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | Sドリンク |
German | G-Getränk |
Spanish (Europe) | Poción de vigor |
Spanish (Latin America) | Poción de vigor |
French | Boisson S |
Italian | Elisir speciale |
Traditional Chinese (Taiwan) | S飲料 |
Portuguese | Poção de vigor |
References[ | ]
See also[ | ]
- Arcane Eclipse
- Ascending Blade
- Brutal Shell
- Dark Excalibur
- Desert-Tiger Axe
- Dryblade Lance
- Grandscratcher+
- Groom's Wing
- It's Curtains...+
- Life Unending
- Magic Rabbits
- Missiletainn
- Moonlight Stone
- Njörun's Zeal II
- Ostia's Pulse
- Ouch Pouch+
- Primordial Breath
- Quick Dagger+
- Radiant Aether II
- Sandglass Bow