Fire Emblem Heroes Wiki

Ryoma: Supreme Samurai
Reinforcement Map
Normal/Hard
Lunatic
Infernal/Abyssal
Level Indicator: ★ LV.10 (Normal)
★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
★ LV.50 (Abyssal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
0 (Abyssal)
Victory Requirements: All allies must survive.
Cannot use Light's Blessing.
Reward:  1 (Normal)
 2 (Hard)
 3 (Lunatic)
 4 (Infernal)
 (Abyssal)
BGM:
Previous:
Lyn: Lady of the Wind (map)
Next:
Hector: Marquess of Ostia (map)

Map availability[]

This Legendary Hero Battle was made available on:

  •  – (Notification)
  •  – (Notification) (Abyssal difficulty added)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
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  •  –

Unit data[]

Normal

AI settings

GroupIndexUnitStart turnNotes
#1RyomaTurn 2Attacks breakable terrain
#2ThiefTurn 1Attacks breakable terrain
#3Lance FighterTurn 1Attacks breakable terrain
#4Bow FighterTurn 1Attacks breakable terrain
#5Green MageTurn 1Attacks breakable terrain
#6ThiefTurn 1Attacks breakable terrain
#7Bow FighterTurn 1Attacks breakable terrain
#8Blue MageTurn 1Attacks breakable terrain
#9Lance FighterTurn 1Attacks breakable terrain
#10Sword FighterTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP24
Atk20
Spd15
Def9
Res7
Steel Sword
Night Sky (3)
#1
Ryoma
SwordFlying
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
#2
Thief
Colorless DaggerInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
#3
Lance Fighter
LanceInfantry
3★
LV.10
HP22
Atk17
Spd10
Def10
Res4
Steel Bow
#4
Bow Fighter
Colorless bowInfantry
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elwind
#5
Green Mage
Green TomeInfantry

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
#6
Thief
Colorless DaggerInfantry
3★
LV.10
HP22
Atk17
Spd10
Def10
Res4
Steel Bow
#7
Bow Fighter
Colorless bowInfantry
Reinforcement: Turn 3
Enemy data
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elthunder
#8
Blue Mage
Blue TomeInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
#9
Lance Fighter
LanceInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Sword
#10
Sword Fighter
SwordInfantry
Hard

AI settings

GroupIndexUnitStart turnNotes
1#1RyomaTurn 2 or after group is engagedAttacks breakable terrain
#2ThiefTurn 1Attacks breakable terrain
#3Lance FighterTurn 1Attacks breakable terrain
#4Bow FighterTurn 1Attacks breakable terrain
#5Green MageTurn 1Attacks breakable terrain
#6ThiefTurn 1Attacks breakable terrain
#7Bow FighterTurn 1Attacks breakable terrain
#8Blue MageTurn 1Attacks breakable terrain
#9Lance FighterTurn 1Attacks breakable terrain
#10Sword FighterTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.30
HP41
Atk42
Spd31
Def20
Res14
Raijinto
Glimmer (1 / 2)
Kestrel Stance 2
Bushido
Guidance 3
#1
Ryoma
SwordFlying
4★
LV.30
HP31
Atk29
Spd33
Def12
Res27
Smoke Dagger
Reprisal (2)
Fury 3
Windsweep 2
Savage Blow 2
#2
Thief
Colorless DaggerInfantry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Slaying Spear
Bonfire (3)
Death Blow 3
Seal Spd 2
Atk Smoke 2
#3
Lance Fighter
LanceInfantry
4★
LV.30
HP37
Atk32
Spd22
Def21
Res11
Guard Bow
Noontime (2)
Fierce Stance 2
Vantage 3
Spd Smoke 2
#4
Bow Fighter
Colorless bowInfantry
4★
LV.30
HP33
Atk32
Spd25
Def14
Res21
Rexcalibur
Draconic Aura (3)
Spd/Res 1
Lancebreaker 2
Spur Def/Res 2
#5
Green Mage
Green TomeInfantry

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
4★
LV.30
HP31
Atk22
Spd30
Def9
Res24
Poison Dagger
Glimmer (2)
Swift Sparrow 2
Desperation 2
Def Smoke 2
#6
Thief
Colorless DaggerInfantry
4★
LV.30
HP37
Atk32
Spd22
Def21
Res11
Slaying Bow
Miracle (4)
Bracing Blow 2
Guard 2
Breath of Life 2
#7
Bow Fighter
Colorless bowInfantry
Reinforcement: Turn 3
Enemy data
4★
LV.30
HP33
Atk32
Spd24
Def14
Res20
Thoron
Moonbow (2)
Atk/Spd Bond 2
Bowbreaker 2
Drive Res 2
#8
Blue Mage
Blue TomeInfantry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Ridersbane
Luna (3)
Distant Def 2
Pass 3
Spd Smoke 2
#9
Lance Fighter
LanceInfantry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Safeguard
Bonfire (3)
Distant Def 2
Pass 3
Atk Smoke 2
#10
Sword Fighter
SwordInfantry
Lunatic

AI settings

GroupIndexUnitStart turnNotes
1#1RyomaTurn 2 or after group is engagedAttacks breakable terrain
#2Axe KnightTurn 2 or after group is engagedAttacks breakable terrain
#3Lance FighterTurn 1Attacks breakable terrain
#4Bow FighterTurn 1Attacks breakable terrain
#5Green MageTurn 1Attacks breakable terrain
#6ThiefTurn 1Attacks breakable terrain
#7Bow FighterTurn 1Attacks breakable terrain
#8Blue MageTurn 1Attacks breakable terrain
#9Lance FighterTurn 1Attacks breakable terrain
#10Sword FighterTurn 1Attacks breakable terrain
#11TroubadourTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.40
HP43
Atk33
Spd38
Def13
Res32
Poison Dagger+
Glimmer (2)
Swift Sparrow 2
Desperation 3
Def Smoke 3
#6
Thief
Colorless DaggerInfantry
5★
LV.40
HP51
Atk44
Spd29
Def29
Res16
Slaying Bow+
Miracle (4)
Bracing Blow 2
Guard 3
Breath of Life 3
#7
Bow Fighter
Colorless bowInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.40
HP44
Atk44
Spd32
Def20
Res28
Thoron+
Moonbow (2)
Atk/Spd Bond 3
Bowbreaker 3
Drive Res 2
#8
Blue Mage
Blue TomeInfantry
5★
LV.40
HP52
Atk45
Spd31
Def30
Res22
Ridersbane+
Luna (3)
Distant Def 3
Pass 3
Spd Smoke 3
#9
Lance Fighter
LanceInfantry
5★
LV.40
HP52
Atk45
Spd31
Def30
Res22
Safeguard+
Bonfire (3)
Distant Def 3
Pass 3
Atk Smoke 3
#10
Sword Fighter
SwordInfantry
5★
LV.40
HP36
Atk39
Spd21
Def20
Res41
Absorb+
Physic+
Kindled-Fire Balm (1)
Steady Stance 3
Live to Serve 3
Drive Res 2
#11
Troubadour
StaffCavalry
Infernal

AI settings

GroupIndexUnitStart turnNotes
1#1RyomaTurn 2 or after group is engagedAttacks breakable terrain
#3Axe KnightTurn 2 or after group is engagedAttacks breakable terrain
#2ThiefTurn 1Attacks breakable terrain
#4Lance FighterTurn 1Attacks breakable terrain
#5Bow FighterTurn 1Attacks breakable terrain
#6Green MageTurn 1Attacks breakable terrain
#7ThiefTurn 1Attacks breakable terrain
#8Bow FighterTurn 1Attacks breakable terrain
#9Blue MageTurn 1Attacks breakable terrain
#10Lance FighterTurn 1Attacks breakable terrain
#11Sword FighterTurn 1Attacks breakable terrain
#12TroubadourTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP66
Atk53
Spd43
Def31
Res22
Raijinto
Glimmer (0 / 2)
Kestrel Stance 2
Bushido
Guidance 3
#1
Ryoma
SwordFlying
5★
LV.45
HP52
Atk47
Spd45
Def18
Res38
Smoke Dagger+
Reprisal (2)
Fury 3
Windsweep 3
Savage Blow 3
#2
Thief
Colorless DaggerInfantry
5★
LV.45
HP81
Atk60
Spd17
Def44
Res21
Silver Axe+
Reciprocal Aid
Blazing Wind (4)
Sturdy Stance 2
Wary Fighter 3
Drive Def 2
#3
Axe Knight
AxeArmored
5★
LV.45
HP66
Atk48
Spd34
Def37
Res24
Slaying Spear+
Bonfire (3)
Death Blow 3
Seal Spd 3
Atk Smoke 3
#4
Lance Fighter
LanceInfantry
5★
LV.45
HP61
Atk47
Spd34
Def32
Res17
Guard Bow+
Noontime (2)
Fierce Stance 3
Vantage 3
Spd Smoke 3
#5
Bow Fighter
Colorless bowInfantry
5★
LV.45
HP54
Atk49
Spd37
Def22
Res33
Rexcalibur+
Draconic Aura (3)
Spd/Res 2
Lancebreaker 3
Spur Def/Res 2
#6
Green Mage
Green TomeInfantry

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.45
HP50
Atk36
Spd42
Def15
Res35
Poison Dagger+
Glimmer (2)
Swift Sparrow 2
Desperation 3
Def Smoke 3
#7
Thief
Colorless DaggerInfantry
5★
LV.45
HP61
Atk47
Spd34
Def32
Res17
Slaying Bow+
Miracle (4)
Bracing Blow 2
Guard 3
Breath of Life 3
#8
Bow Fighter
Colorless bowInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.45
HP54
Atk48
Spd37
Def22
Res31
Thoron+
Moonbow (2)
Atk/Spd Bond 3
Bowbreaker 3
Drive Res 2
#9
Blue Mage
Blue TomeInfantry
5★
LV.45
HP64
Atk48
Spd34
Def33
Res24
Ridersbane+
Luna (3)
Distant Def 3
Pass 3
Spd Smoke 3
#10
Lance Fighter
LanceInfantry
5★
LV.45
HP66
Atk48
Spd34
Def33
Res28
Safeguard+
Bonfire (3)
Distant Def 3
Pass 3
Atk Smoke 3
#11
Sword Fighter
SwordInfantry
5★
LV.45
HP41
Atk42
Spd23
Def22
Res45
Absorb+
Physic+
Kindled-Fire Balm (1)
Steady Stance 3
Live to Serve 3
Drive Res 2
#12
Troubadour
StaffCavalry
Abyssal

AI settings

GroupIndexUnitStart turnNotes
1#1RyomaTurn 2 or after group is engagedAttacks breakable terrain
#3Axe KnightTurn 2 or after group is engagedAttacks breakable terrain
#2ThiefTurn 1Attacks breakable terrain
#4Lance FighterTurn 1Attacks breakable terrain
#5Bow FighterTurn 1Attacks breakable terrain
#6Green MageTurn 1Attacks breakable terrain
#7ThiefTurn 1Attacks breakable terrain
#8Bow FighterTurn 1Attacks breakable terrain
#9Blue MageTurn 1Attacks breakable terrain
#10Lance FighterTurn 1Attacks breakable terrain
#11Sword FighterTurn 1Attacks breakable terrain
#12TroubadourTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.50
HP72
Atk41
Spd46
Def16
Res38
Poison Dagger+
Glimmer (2)
Swift Sparrow 2
Desperation 3
Def Smoke 3
Attack +3
#7
Thief
Colorless DaggerInfantry
5★
LV.50
HP82
Atk50
Spd36
Def34
Res19
Slaying Bow+
Miracle (4)
Bracing Blow 2
Guard 3
Breath of Life 3
#8
Bow Fighter
Colorless bowInfantry

Limited Hero Battle[]

Availability Deployment limits Rewards
(Notification)  1,000 (Normal)
 20 (Hard)
 20 (Lunatic)
 20 (Infernal)
 20 (Abyssal)
(Notification)  1,000 (Normal)
 20 (Hard)
 20 (Lunatic)
 20 (Infernal)
 20 (Abyssal)

Story[]

Beginning of the battle

EnglishJapanese

Ryomaリョウマ

I'm surprised you made it this far.
But now...I will stop you here!

よくここまで辿り着いたな…
だが…ここは、通さん!

Story
Previous:
Tempest Trials: Loki's Flames
Next:
S & J: Bound Hero Battle

In other languages[]

Language Name
English (US) Ryoma: Supreme Samurai
Japanese 覇天の白夜武者 リョウマ
German Ryoma: Idealer Samurai
Spanish (Europe) Ryoma: Samurái supremo
Spanish (Latin America) Ryoma: Samurái supremo
French Ryoma : Samouraï ultime
Italian Il samurai sublime: Ryoma
Traditional Chinese (Taiwan) 霸天的白夜武者 龍馬
Portuguese Ryoma: Samurai supremo

Trivia[]