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Ryoma: Supreme Samurai Ryoma: Dancing Samurai Ryoma: Samurai at Ease |
Ryoma Peerless Samurai
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Art by: Kita Senri (北千里)
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Description
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The eldest prince of Hoshido, who wields the legendary blade Raijinto. Appears in Fire Emblem Fates.
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Rarities
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5
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Weapon Type
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Sword
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Move Type
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Infantry
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Voice Actor EN
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Matt Mercer
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Voice Actor JP
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Nakamura Yuichi (中村悠一)
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Release Date
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Entry
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Fates
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Internal ID
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PID_リョウマ (16)
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Origin
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110000200300
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Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 16/17/18 | 5/6/7 | 8/9/10 | 2/3/4 | 1/2/3 | 37 |
2 | 16/17/18 | 6/7/8 | 9/10/11 | 2/3/4 | 1/2/3 | 39 |
3 | 17/18/19 | 6/7/8 | 9/10/11 | 3/4/5 | 2/3/4 | 42 |
4 | 17/18/19 | 7/8/9 | 10/11/12 | 3/4/5 | 2/3/4 | 44 |
5 | 18/19/20 | 7/8/9 | 10/11/12 | 4/5/6 | 3/4/5 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 30/33/36 | 23/25/28 | 24/27/29 | 16/19/22 | 12/15/17 | 118~120 |
2 | 31/34/37 | 25/28/31 | 26/29/32 | 17/20/23 | 13/16/18 | 126~127 |
3 | 34/37/40 | 27/30/33 | 28/31/34 | 20/23/26 | 15/18/21 | 139 |
4 | 35/38/41 | 29/32/35 | 30/33/36 | 21/24/27 | 16/19/22 | 146 |
5 | 37/41/44 | 31/34/37 | 32/35/38 | 23/27/30 | 18/21/24 | 157~158 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
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3 | 50% | 60% | 55% | 50% | 40% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
This unit owns no Assist skills.
Name | Cooldown | Description | SP | Default | Unlock |
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Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Astra | 4 | Boosts damage dealt by 150%. | 200 | — | 4 |
Type | | Name | Description | SP | Unlock |
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A |  | Defiant Atk 1 | At start of turn, if unit's HP ≤ 50%, grants Atk+3 for 1 turn. | 40 | 3 |
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 | Defiant Atk 2 | At start of turn, if unit's HP ≤ 50%, grants Atk+5 for 1 turn. | 80 | 4 |
 | Defiant Atk 3 | At start of turn, if unit's HP ≤ 50%, grants Atk+7 for 1 turn. | 160 | 5 |
C |  | Hone Spd 1 | At start of turn, grants Spd+2 to adjacent allies for 1 turn. | 50 | 1 |
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 | Hone Spd 2 | At start of turn, grants Spd+3 to adjacent allies for 1 turn. | 100 | 2 |
 | Hone Spd 3 | At start of turn, grants Spd+4 to adjacent allies for 1 turn. | 200 | 4 |