Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 17/18/19 5/6/7 6/7/8 4/5/6 2/3/4 39 2 17/18/19 6/7/8 7/8/9 4/5/6 2/3/4 41 3 18/19/20 6/7/8 7/8/9 5/6/7 3/4/5 44 4 18/19/20 7/8/9 8/9/10 5/6/7 3/4/5 46 5 19/20/21 7/8/9 8/9/10 6/7/8 4/5/6 49
Level 40 stats Rarity HP Atk Spd Def Res Total 1 33/36/38 21/24/26 27/30/32 18/21/24 15/17/20 127~129 2 34/37/40 23/26/29 30/33/35 19/22/25 16/18/21 135~137 3 37/40/43 25/28/31 32/35/38 22/25/28 18/21/24 149 4 38/41/44 27/30/33 34/37/41 23/26/29 19/22/25 156~157 5 41/44/47 29/32/35 36/39/43 25/29/32 21/24/28 167~169
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 55% 55% 70% 50% 45% 275%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Slaying Edge+ can be upgraded in the Weapon Refinery .
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Retribution 3 Boosts damage by 30% of damage dealt to unit. 100 4 3 Vengeance 3 Boosts damage by 50% of damage dealt to unit. 200 — 4
Type Name Description SP Unlock A Atk/Def Bond 1 If unit is adjacent to an ally, grants Atk/Def+3 during combat. 60 1 Atk/Def Bond 2 If unit is adjacent to an ally, grants Atk/Def+4 during combat. 120 2 Atk/Def Bond 3 If unit is adjacent to an ally, grants Atk/Def+5 during combat. 240 4 B Vantage 1 If unit's HP ≤ 25% and foe initiates combat, unit can counterattack before foe's first attack. 50 3 Vantage 2 If unit's HP ≤ 50% and foe initiates combat, unit can counterattack before foe's first attack. 100 4 Vantage 3 If unit's HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. 200 5