| General | Quotes | Misc | Heroic Ordeal |
| Rudolf Emperor of Rigel | |
|---|---|
| Art by: Miyamoto Satoru (宮本サトル) | |
| Description | The stern, commanding Emperor of Rigel. Father of Alm and uncle of Berkut. Appears in Fire Emblem Echoes: Shadows of Valentia. |
| Rarities | 4 SR — Special |
| Weapon Type | Lance |
| Move Type | Armored |
| Voice Actor EN | Taylor Henry |
| Voice Actor JP | Sugou Takayuki (菅生隆之) |
| Release Date | |
| Entry | Echoes |
| Version | 4.2 |
| Internal ID | PID_愛の祭ルドルフ (483)
|
| Origin | 20000900050 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 21/22/23 | 7/8/9 | 1/2/3 | 8/9/10 | 4/5/6 | 46 |
| 2 | 21/22/23 | 8/9/10 | 1/2/3 | 9/10/11 | 4/5/6 | 48 |
| 3 | 22/23/24 | 8/9/10 | 2/3/4 | 9/10/11 | 5/6/7 | 51 |
| 4 | 22/23/24 | 9/10/11 | 2/3/4 | 10/11/12 | 5/6/7 | 53 |
| 5 | 23/24/25 | 9/10/11 | 3/4/5 | 10/11/12 | 6/7/8 | 56 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 35/38/41 | 30/32/35 | 12/15/17 | 29/32/34 | 18/21/24 | 137~139 |
| 2 | 36/39/42 | 33/35/38 | 13/16/18 | 32/35/37 | 19/22/25 | 146~148 |
| 3 | 39/42/45 | 35/38/41 | 15/18/21 | 34/37/40 | 22/25/28 | 160 |
| 4 | 40/43/46 | 37/41/44 | 16/19/22 | 36/39/43 | 23/26/29 | 167~169 |
| 5 | 42/46/49 | 39/43/46 | 18/21/24 | 38/41/45 | 25/29/32 | 179~181 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 75% | 40% | 70% | 50% | 285% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
| Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
| Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
| Thorn Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Atk > foe's Atk, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack. | 400 | 5 | 5 |
Thorn Lance can be upgraded in the Weapon Refinery.
When upgraded, the description of Thorn Lance becomes "Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or unit’s Atk > foe’s Atk, inflicts Atk/Def-6 on foe during combat, foe cannot make a follow-up attack, and reduces damage from attacks (excluding area-of-effect Specials) by percentage = unit's Atk minus foe's Atk during combat, × 2 (min 0%, max 40%).".
Thorn Lance can be upgraded with the additional effect "If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat, inflicts Atk-X on foe and grants Atk+X to unit during combat (X = 50% of highest total bonuses among unit and allies within 2 spaces of unit), and restores 7 HP to unit after combat.".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
| Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| B | Special Fighter 1 | At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 60 | 1 | |
| Special Fighter 2 | At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 120 | 2 | ||
| Special Fighter 3 | At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 240 | 4 | ||
| C | Threaten Def 1 | At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 50 | 2 | |
| Threat. Atk/Def 1 | At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 100 | 3 | ||
| Threat. Atk/Def 2 | At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 200 | 4 | ||
| Threat. Atk/Def 3 | At start of turn, if unit is within 2 spaces of a foe, grants Atk/Def+5 to unit for 1 turn and inflicts Atk/Def-5 on foes within 2 spaces through their next actions. | 300 | 5 |



