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Rosado
Adorable Artist
Portrait
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Attack
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Special
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Damage

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Art by: ichikawa Halu (いちかわはる)
Description A soldier from the royal castle of Elusia and Hortensia's retainer. A talented painter and fashionista. Appears in Fire Emblem Engage.
Rarities ★
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Flying Flying
Voice Actor EN Brian Timothy Anderson
Voice Actor JP 蒼井翔太(Shouta Aoi)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 8.2
Internal ID PID_ロサード (1066)
Origin 140000400600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1712/13/144/5/68/9/100/1/244
★15/16/1713/14/154/5/69/10/110/1/246
★16/17/1813/14/155/6/79/10/111/2/349
★16/17/1814/15/165/6/710/11/121/2/351
★17/18/1914/15/166/7/810/11/122/3/454

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/34/3732/35/3731/33/368/10/13143~145
★30/33/3634/37/4034/37/4034/36/398/11/14154~155
★33/36/3936/39/4238/41/4436/39/4210/13/16168
★34/37/4038/41/4440/43/4638/42/4511/14/17176~177
★36/40/4340/43/4643/46/5040/44/4712/16/19188~190

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%65%90%75%30%310%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Axe of Adoration161
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-X on foe (X = 16 - foe's maximum Special cooldown count value × 2; min 8; if foe is not equipped with a Special, then X = 8), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by Y% (if foe's Def ≥ foe's Res at start of combat, Y = 70; otherwise, Y = 30) during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AEarth Boost 1Earth Boost 1
At start of combat, if unit's HP ≥ foe's HP+3, grants Def+2 during combat.
50★
Earth Boost 2Earth Boost 2
At start of combat, if unit's HP ≥ foe's HP+3, grants Def+4 during combat.
100★
Earth Boost 3Earth Boost 3
At start of combat, if unit's HP ≥ foe's HP+3, grants Def+6 during combat.
200★
Earthwind Boost 3Earthwind Boost 3
Grants HP+5. At start of combat, if unit's HP ≥ 50%, grants Spd/Def+7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP ≥ 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
300★
BWyvern Flight 1Wyvern Flight 1
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -3.)
60★
Wyvern Flight 2Wyvern Flight 2
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Def stats (unit’s Def minus foe's Def) before combat. (Maximum penalty of -5.)
120★
Wyvern Flight 3Wyvern Flight 3
At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit’s Def minus foe's Def) before combat. (Maximum penalty of -7.)
240★
Wyvern RiftWyvern Rift
Inflicts Atk/Def-4 on foe during combat. If unit's Spd + Def ≥ foe's Spd + Def - 10 (excluding effects from【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X = unit's Def at start of combat - 35; min 0, max 7; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills).

【Phantom】
If a skill effect compares unit's stats to a foe or ally stats, treats unit's stats as if granted +X.
300★

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