| Type | Icon | Name | SP | Required | Description 【Switch】
|
|---|---|---|---|---|---|
| B | Rockslide Dance 1 | 120 | Gale Dance 1 Earth Dance 1 |
If Sing or Dance is used, grants Spd+2 and Def+3 to target. | |
| Rockslide Dance 2 | 240 | Rockslide Dance 1 | If Sing or Dance is used, grants Spd+3 and Def+4 to target. | ||
| Rockslide Dance 3 | 300 | Rockslide Dance 2 | If Sing or Dance is used, enables【Canto (1)】 on unit and grants Spd/Def+6 and【Dodge】 to target ally for 1 turn. | If Sing or Dance is used, enables【Canto (1)】 on unit and grants Spd/Def+6 and【Dodge】 to target ally for 1 turn. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | |
| Cannot use: | |||||
Notes[]
- Rockslide Dance can only be triggered by units that can use a
Dance skill
- While Dance Passives can be inherited by all units except for Staff units, Rockslide Dance will not trigger without a
Dance skill.
- While Dance Passives can be inherited by all units except for Staff units, Rockslide Dance will not trigger without a
- The stat increase that can be applied by Rockslide Dance is considered a Bonus.
- 【Canto (1)】 will only activate if the unit uses a Dance Assist on an ally.
- 【Canto (1)】 is enabled only for the user, not the target.
- If an effect that grants "another action" to unit would trigger, (such as with Galeforce) the extra action will be granted before 【Canto (1)】 triggers (excluding effects that grant "another action" after Canto).
- 【Canto (1)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- 【Canto (1)】 triggers after "after combat" movement effects such as Repel 4, Harrowing Call, or Movement Passives.
- If 【Canto (1)】 has already been triggered that turn, Canto re-enabling effects can allow 【Canto (1)】 to trigger again.
- If an ally has an effect such as Salvage or Summer Chilling, the unit can also warp to the ally after triggering Canto regardless of distance restrictions.
- Canto Control will reduce the amount of movement granted by 【Canto (1)】 to 1 space (or 2 spaces with Salvage) for Range = 1 units and 0 spaces (or 1 space with Salvage) for Range = 2 units.
- 【Canto (1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a Cavalry unit cannot use 【Canto (1)】 to enter or cross through a forest.
- 【Canto (1)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects, Traverse Terrain, and 【Pathfinder】.
- 【Canto (1)】 also takes into account warping effects such as Guidance 4 and Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (1)】.
- The movement granted by 【Canto (1)】 is unaffected by status effects that alter a unit's movement value such as Mobility increased, Gallop, Stall, and Gravity.
- Rockslide Dance 3 applies the Dodge status effect.
- Any 【Bonus】 effect on a unit lasts until the start of that unit's next phase. If Dodge is acquired during the enemy phase, it will disappear when the next player phase begins.
- The non-Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The Area-of-effect Special damage-reduction effect is calculated after Area-of-effect Specials and damage boosting effects that trigger before combat such as Treachery and Dominance.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects that reduce damage from Area-of-effect Specials can be neutralized or reduced only out of combat.
- For more information, see Damage calculation.
- Any 【Bonus】 effect on a unit lasts until the start of that unit's next phase. If Dodge is acquired during the enemy phase, it will disappear when the next player phase begins.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Gale Dance 1 5 | Rockslide Dance 1 5 | Rockslide Dance 2 5 | – | |
| Gale Dance 1 3 | Rockslide Dance 1 4 | Rockslide Dance 2 5 | – | |
| Gale Dance 1 5 | Rockslide Dance 1 5 | Rockslide Dance 2 5 | Rockslide Dance 3 5 | |
* Alfonse: Prince of Askr, Sharena: Princess of Askr, Anna: Commander, and Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
Availability[]
Summoning events
| Start | End | Event | Skill |
|---|---|---|---|
| 2018-08-10 | 2018-09-07 | Festival in Hoshido | Rockslide Dance 2 |
| 2019-01-30 | 2019-02-06 | Legendary Heroes - Duma | Rockslide Dance 2 |
| 2019-02-09 | 2019-02-16 | Special Hero Summon (Year 2) | Rockslide Dance 2 |
| 2019-08-09 | 2019-09-09 | Festival in Hoshido | Rockslide Dance 2 |
| 2019-12-10 | 2019-12-25 | Focus: Double Special Heroes | Rockslide Dance 2 |
| 2020-08-22 | 2020-09-05 | Festival in Hoshido | Rockslide Dance 2 |
| 2021-08-13 | 2021-08-27 | Festival in Hoshido | Rockslide Dance 2 |
| 2022-09-02 | 2022-09-12 | Festival in Hoshido (4★SHSR) | Rockslide Dance 2 |
| 2023-08-29 | 2023-09-12 | Festival in Hoshido (4★SHSR) | Rockslide Dance 2 |
| 2023-10-16 | 2023-11-07 | Attuned: Peony & Triandra | Rockslide Dance 3 |
| 2024-01-10 | 2024-01-30 | New Heroes & Rearmed Reinhardt | Rockslide Dance 2 |
| 2024-02-29 | 2024-03-14 | Legendary Heroes - Alear | Rockslide Dance 3 |
| 2024-03-19 | 2024-04-20 | Focus: AHR 2024 Top Four | Rockslide Dance 3 |
| 2024-05-14 | 2024-06-04 | Legendary & Mythic Hero Remix 1 | Rockslide Dance 3 |
| 2024-07-20 | 2024-08-03 | Ascendant, Rearmed & Attuned | Rockslide Dance 3 |
| 2024-07-30 | 2024-08-07 | Revival: Attuned Peony & Triandra | Rockslide Dance 3 |
| 2024-09-04 | 2024-09-14 | Festival in Hoshido (4★SHSR) | Rockslide Dance 2 |
| 2024-09-21 | 2024-10-12 | Focus: Hall of Forms | Rockslide Dance 2 |
| 2024-10-11 | 2024-10-25 | Ascendant, Rearmed & Attuned | Rockslide Dance 3 |
| 2025-05-28 | 2025-06-08 | Focus: Heroes with Bond Skills | Rockslide Dance 3 |
| 2025-06-07 | 2025-06-12 | Revival: Attuned Peony & Triandra | Rockslide Dance 3 |
| 2025-06-10 | 2025-06-15 | Revival: New Heroes & Rea. Reinhardt | Rockslide Dance 2 |
| 2025-09-03 | 2025-09-13 | Festival in Hoshido (4★SHSR) | Rockslide Dance 2 |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
| Start | End | Hero | Currency |
|---|---|---|---|
| 2020-03-05T05:00:00Z | Elincia: Estival Princess | Divine Code: Part 1 | |
| 2025-02-06T05:00:00Z | 2025-03-28T06:59:59Z | Lara: Step Lively | Divine Code: Ephemera 2 |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 疾風大地の舞い |
| German | Erdrutschtanz |
| Spanish (Europe) | Alud bailarín |
| Spanish (Latin America) | Alud bailarín |
| French | Danse tornade |
| Italian | Danza frana |
| Traditional Chinese (Taiwan) | 疾風大地之舞 |
| Portuguese | Dança tremor |


