Robin: Mystery Tactician | |||
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Normal/Hard Infernal/Abyssal | |||
Level Indicator: | LV.25 (Normal) LV.35 (Hard) LV.45 (Infernal) LV.50 (Abyssal) | ||
Stamina Cost: | 0 (Normal) 0 (Hard) 0 (Infernal) 0 (Abyssal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | (Normal) (Hard) 2,000 (Infernal) (Abyssal) | ||
BGM: | |||
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Map availability[ | ]
This map was a Grand Hero Battle map which was made available:
- – (Notification)
- – (Notification)
- – (Notification) (Infernal difficulty added)
Daily GHB Revival[ | ]
This map is part of the Daily GHB Revival Rotation and appears weekly:
- (Notification)
This map is available periodically. It is scheduled to become available during – .
(Abyssal difficulty was added on , but was first playable on )
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Robin | After group is engaged | — |
#2 | Axe Fighter | After group is engaged | — | |
#3 | Lance Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Blue Mage | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Robin | After group is engaged | — |
#2 | Axe Fighter | After group is engaged | — | |
#3 | Lance Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Blue Mage | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Robin | After group is engaged | — |
#2 | Axe Fighter | After group is engaged | — | |
#3 | Lance Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Blue Mage | After group is engaged | — | |
#6 | Axe Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Robin | After group is engaged | — |
#2 | Axe Fighter | After group is engaged | — | |
#3 | Lance Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Blue Mage | After group is engaged | — | |
#6 | Axe Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Limited Hero Battle[ | ]
Availability | Deployment limits | Rewards |
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– (Notification) |
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1,000 (Normal) 20 (Hard) 20 (Infernal) 20 (Abyssal) |
Story[ | ]
Beginning of the battle
Robinルフレ | Come, let's discuss tactics together. Please share your thought process | 一緒に策を考えましょう。 |
Story | ||
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Previous: Paralogue 1-3: Unbreakable Bond ← |
Next: Paralogue 2-1: Brothers and Sisters → |
Strategy / General Tips[ | ]
- The AI will play passively on this map, so you will have to enter their attack range in order to bait out the foe with a unit strong enough to tank a few hits.
- One strategy is to have a tank, healer(s), and ranged damage dealer(s). Once you've baited the enemy with your tank, have him/her retreat into the bottleneck in the wall to use as a chokepoint. Have your healer(s) heal your tank while your ranged damage dealer(s) pick off the enemy as they approach the wall.
- Consider using heroes that provide buffs to help your tank's survivability (eg. Fortify Res).
- Fight-or-Flight (Infernal Strategy): One of the tricky things about this map is that tanking the damage may simply not be an option, as either the first volley of strikes or the second volley will kill your tank and therefore cause Game Over.
Instead, use a ranged unit (I used Brave Lyn) to strike the closet axemen, then use a dance/sing unit to allow Lyn to retreat to a safe space. Then use a move like Reposition or Drag Back in order to move your sing/dance unit out of harms way. From there you can force the remaining units on the map to funnel through the bottle neck. Its tough and may require some trial and error, but DO NOT try to head on fight the units in the main area, it'll be a blood-bath. Good luck!
In other languages[ | ]
Language | Name |
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English (US) | Robin: Mystery Tactician |
Japanese | 謎多き軍師 ルフレ |
German | Daraen: Große Taktikerin |
Spanish (Europe) | Daraen: Gran Libertadora |
Spanish (Latin America) | Robin: Suma Libertadora |
French | Daraen : Stratège sensée |
Italian | La liberatrice: Daraen |
Traditional Chinese (Taiwan) | 充滿謎團的軍師 魯弗萊 |
Portuguese | Robin: A estrategista |
Trivia[ | ]
- This map is a reference to Fire Emblem Awakening - Paralogue 12: Disowned by Time. (Map Video)
- The infernal difficulty of this map was introduced with its revival.
- Prior to version 2.4.0 the stamina costs for Normal, Hard and Infernal were 10, 15 and 15 respectively.