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| General | Quotes | Misc | Heroic Ordeal |
| Robin Keen Groom | |
|---|---|
| Art by: Kano Akira (叶之明) | |
| Description | Tactician of Ylisse and Chrom's other half. He has been appointed to the role of groom and is working on a strategy for surviving the festival. Appears in Fire Emblem Awakening. |
| Rarities | 4 — 5 — Tempest Trials |
| Weapon Type | Red Tome |
| Move Type | Cavalry |
| Voice Actor EN | David Vincent |
| Voice Actor JP | Yoshimasa Hosoya (細谷佳正) |
| Release Date | |
| Entry | Awakening |
| Version | 7.5 |
| Internal ID | PID_花婿ルフレ男 (954)
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| Origin | 100000100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 8/9/10 | 4/5/6 | 1/2/3 | 4/5/6 | 37 |
| 2 | 15/16/17 | 9/10/11 | 5/6/7 | 1/2/3 | 4/5/6 | 39 |
| 3 | 16/17/18 | 9/10/11 | 5/6/7 | 2/3/4 | 5/6/7 | 42 |
| 4 | 16/17/18 | 10/11/12 | 6/7/8 | 2/3/4 | 5/6/7 | 44 |
| 5 | 17/18/19 | 10/11/12 | 6/7/8 | 3/4/5 | 6/7/8 | 47 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 29/32/35 | 32/35/38 | 23/26/29 | 14/16/19 | 15/18/20 | 126~128 |
| 2 | 30/33/36 | 35/38/41 | 26/29/32 | 15/17/20 | 16/19/21 | 135~137 |
| 3 | 33/36/39 | 38/41/44 | 28/31/34 | 17/20/23 | 18/21/24 | 149 |
| 4 | 34/37/40 | 41/44/47 | 30/33/36 | 18/21/24 | 19/22/25 | 157 |
| 5 | 36/40/43 | 43/46/49 | 32/35/38 | 20/23/27 | 21/24/27 | 167~169 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 80% | 65% | 45% | 40% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Flux | 4 | 2 | — | 50 | 1 | 1 |
| Ruin | 6 | 2 | — | 100 | 2 | 2 |
| Ring of Affiance | 8 | 2 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) | 200 | 3 | 3 |
| Ring of Affiance+ | 12 | 2 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) | 300 | 5 | 5 |
Ring of Affiance+ can be upgraded in the Weapon Refinery.
Assists[]
| Name | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Draw Back | 1 | Unit moves 1 space away from target ally. Ally moves to unit's previous space. | 150 | 4 | 3 |
Specials[]
This unit owns no Special skills.
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Spd/Res Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 1 | |
| Spd/Res Catch 2 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 2 | ||
| Spd/Res Catch 3 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4 | ||
| B | Spd/Res Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 60 | 3 | |
| Spd/Res Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 120 | 4 | ||
| Spd/Res Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 240 | 5 |


















