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Robin: High Deliverer
Robin: Mystery Tactician
Robin: Seaside Tactician
Robin: Festive Tactician
Robin: Fell Reincarnation
Robin: Fell Vessel
Robin: Fall Vessel
General Quotes Misc Heroic Ordeal
Robin
Fall Reincarnation
Portrait
Robin Fall Reincarnation Face.webp
Attack
Robin Fall Reincarnation BtlFace.webp
Special
Robin Fall Reincarnation BtlFace C.webp
Damage
Robin Fall Reincarnation BtlFace D.webp
Art by: Okuma Yugo (大熊ゆうご)
Description The body of Chrom's close ally possessed by the Fell Dragon Grima. Is this year's harvest festival doomed? Appears in Fire Emblem Awakening.
Rarities 5★ Focus — Special
Weapon Type  Colorless Breath
Move Type Icon Move Armored.png Armored
Voice Actor EN David Vincent
Voice Actor JP Hosoya Yoshimasa (細谷佳正)
Release Date
Addition Date
Entry Icon MiniUnit Head 10.png Awakening
Internal ID PID_ハロルフレ男 (714)
Origin 100000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★17/18/197/8/91/2/310/11/128/9/1048
2★17/18/197/8/91/2/311/12/139/10/1150
3★18/19/208/9/102/3/411/12/139/10/1153
4★18/19/208/9/102/3/412/13/1410/11/1255
5★19/20/219/10/113/4/512/13/1410/11/1258

Level 40 stats

RarityHPAtkSpdDefResTotal
1★35/37/4030/32/3512/15/1731/34/3626/28/31145~147
2★36/39/4232/34/3713/16/1834/37/3928/31/34156~158
3★39/42/4535/38/4115/18/2136/39/4230/33/36170
4★40/43/4636/40/4316/19/2238/41/4532/35/38177~179
5★43/46/4939/43/4618/21/2440/43/4734/37/40189~191

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★60%75%40%70%60%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath61501★1★
Fire Breath+811002★2★
Flametongue1112004★3★
Moonstrike Breath161Accelerates Special trigger (cooldown count-1). If unit is within 2 spaces of an ally, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, and also, if unit deals damage to foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Daylight3Restores HP = 30% of damage dealt.1004★3★
Noontime2Restores HP = 30% of damage dealt.2004★

Passives[]

TypeNameDescriptionSPUnlock
AFierce Stance 1If foe initiates combat, grants Atk+2 during combat.502★
Sturdy Stance 1If foe initiates combat, grants Atk/Def+2 during combat.1203★
Sturdy Stance 2If foe initiates combat, grants Atk/Def+4 during combat.2404★
Sturdy Stance 3If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)3005★
BSlick Fighter 1If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.601★
Slick Fighter 2If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.1202★
Slick Fighter 3If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.2404★
CA/R Near Save 1If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
1003★
A/R Near Save 2If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
2004★
A/R Near Save 3If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
3005★

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