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General | Quotes | Misc | Heroic Ordeal |
Robin Fall Reincarnation | |
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Art by: Okuma Yugo (大熊ゆうご) | |
Description | The body of Chrom's close ally possessed by the Fell Dragon Grima. Is this year's harvest festival doomed? Appears in Fire Emblem Awakening. |
Rarities | 5 Focus — Special |
Weapon Type | Colorless Breath |
Move Type | Armored |
Voice Actor EN | David Vincent |
Voice Actor JP | 細谷佳正(Yoshimasa Hosoya) |
Release Date | |
Addition Date | |
Entry | Awakening |
Version | 5.10 |
Internal ID | PID_ハロルフレ男 (714)
|
Origin | 100000100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 7/8/9 | 1/2/3 | 10/11/12 | 8/9/10 | 48 |
2 | 17/18/19 | 7/8/9 | 1/2/3 | 11/12/13 | 9/10/11 | 50 |
3 | 18/19/20 | 8/9/10 | 2/3/4 | 11/12/13 | 9/10/11 | 53 |
4 | 18/19/20 | 8/9/10 | 2/3/4 | 12/13/14 | 10/11/12 | 55 |
5 | 19/20/21 | 9/10/11 | 3/4/5 | 12/13/14 | 10/11/12 | 58 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 35/37/40 | 30/32/35 | 12/15/17 | 31/34/36 | 26/28/31 | 145~147 |
2 | 36/39/42 | 32/34/37 | 13/16/18 | 34/37/39 | 28/31/34 | 156~158 |
3 | 39/42/45 | 35/38/41 | 15/18/21 | 36/39/42 | 30/33/36 | 170 |
4 | 40/43/46 | 36/40/43 | 16/19/22 | 38/41/45 | 32/35/38 | 177~179 |
5 | 43/46/49 | 39/43/46 | 18/21/24 | 40/43/47 | 34/37/40 | 189~191 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 75% | 40% | 70% | 60% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Moonstrike Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit is within 2 spaces of an ally, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, and also, if unit deals damage to foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4 | 3 |
Noontime | 2 | Restores HP = 30% of damage dealt. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fierce Stance 1 | If foe initiates combat, grants Atk+2 during combat. | 50 | 2 | |
Sturdy Stance 1 | If foe initiates combat, grants Atk/Def+2 during combat. | 120 | 3 | ||
Sturdy Stance 2 | If foe initiates combat, grants Atk/Def+4 during combat. | 240 | 4 | ||
Sturdy Stance 3 | If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5 | ||
B | Slick Fighter 1 | If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 60 | 1 | |
Slick Fighter 2 | If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 120 | 2 | ||
Slick Fighter 3 | If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 240 | 4 | ||
C | A/R Near Save 1 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 3 | |
A/R Near Save 2 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Res+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 4 | ||
A/R Near Save 3 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 5 |