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General | Quotes | Misc | Heroic Ordeal |
Robin Exalt's Other Half | |
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Art by: Okuma Yugo (大熊ゆうご) | |
Description | Tactician of Ylisse. Celebrated as Exalt Chrom's other half in the legends that followed their exploits. Appears in Fire Emblem Awakening. |
Rarities | 5 Focus — Legendary |
Legendary Effect | Earth |
Ally Boost | HP+3, Def+4 |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | Green Tome |
Move Type | Infantry |
Voice Actor EN | David Vincent |
Voice Actor JP | 細谷佳正(Yoshimasa Hosoya) |
Release Date | |
Entry | Awakening |
Version | 7.2 |
Internal ID | PID_伝承ルフレ男 (922)
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Origin | 100000100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 12/13/14 | 3/4/5 | 2/3/4 | 4/5/6 | 41 |
2 | 15/16/17 | 13/14/15 | 3/4/5 | 2/3/4 | 5/6/7 | 43 |
3 | 16/17/18 | 13/14/15 | 4/5/6 | 3/4/5 | 5/6/7 | 46 |
4 | 16/17/18 | 14/15/16 | 4/5/6 | 3/4/5 | 6/7/8 | 48 |
5 | 17/18/19 | 14/15/16 | 5/6/7 | 4/5/6 | 6/7/8 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 33/36/38 | 19/22/24 | 20/22/25 | 20/23/25 | 134~136 |
2 | 30/33/36 | 36/39/41 | 20/23/26 | 21/24/27 | 22/25/28 | 143~144 |
3 | 33/36/39 | 38/41/44 | 23/26/29 | 24/27/30 | 24/27/30 | 157 |
4 | 34/37/40 | 40/43/47 | 24/27/30 | 25/28/31 | 26/29/32 | 164~165 |
5 | 36/40/43 | 42/45/49 | 27/30/33 | 28/31/34 | 28/31/34 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 55% | 60% | 55% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Master's Tactics | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants 【Grand Strategy】to unit and allies within 2 spaces for 1 turn, inflicts Atk/Spd/Def/Res-4 on unit through its next action, and inflicts -6 on the highest and second highest stat values between Atk, Spd, Def, and Res for each ally within 2 spaces through their next actions (subtract 15 from Atk when comparing). At start of turn, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-3 on closest foes and foes within 3 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-5 on foe during combat and foe cannot make a follow-up attack. 【Grand Strategy】 Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2 for 1 turn. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7.) Calculates each stat bonus independently. Unit's negative effects that last "through unit's next action" will remain in effect until this status (Grand Strategy) is neutralized. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Part of the Plan | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-8 on foe and grants Atk/Spd/Def/Res+X during combat (X = current penalty on each of unit's stats × 2; example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7; calculates each stat bonus independently), and unit makes a guaranteed follow-up attack. | 300 | 5 | |
B | Seal Atk 1 | Inflicts Atk-3 on foe through its next action after combat. | 40 | 2 | |
Seal Atk 2 | Inflicts Atk-5 on foe through its next action after combat. | 80 | 3 | ||
Seal Atk 3 | Inflicts Atk-7 on foe through its next action after combat. | 160 | 4 | ||
Seal Atk 4 | Inflicts Atk-4 on foe during combat, and if no effect neutralizes penalties to foe's Atk, inflicts penalty on foe's Atk during combat = 7 - current penalty on foe's Atk (min: 0). If penalty is active on foe's Atk, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Atk-7 on foe through its next action after combat. | 300 | 5 | ||
C | Canto Control 1 | If foe within 2 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 60 | 1 | |
Canto Control 2 | If foe within 3 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 120 | 2 | ||
Canto Control 3 | If foe within 4 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 240 | 4 |