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Banner Rival Domains Cavalry
Rival Domains: Event Map
Reinforcement Map
Standard
Rival Domains Wave
Map Q0031
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Fortress Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Camp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Enemy Warp
Wallpattern inside
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp
Wallpattern inside
Wallpattern inside
Wallpattern inside
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Fortress Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Infernal
Rival Domains Wave
Map Q0031
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Fortress Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Camp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Ally Warp Spawn
Rival Domains Enemy Warp
Wallpattern inside
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp Spawn
Wallpattern inside
Wallpattern inside
Wallpattern inside
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Fortress Spawn
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Camp Spawn
Rival Domains Enemy Warp
Rival Domains Enemy Warp Spawn
Rival Domains Enemy Warp Spawn
Level Indicator: ★ LV.30 (Normal)
★ LV.35 (Hard)
★ LV.40 (Lunatic)
★ LV.40 (Infernal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
Victory Requirements: Reach the target score to earn
a reward. Bonus for defeating
foes with cavalry allies.
Reward: Orb 1 (Normal)
Great Verdant Badge 50 (Hard)
Hero Feather 500 (Lunatic)
Divine Dew 10 (Infernal)
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Rival Domains: Event Map (30)
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Rival Domains: Event Map (32)

Map availability[ | ]

This map was made available:

  •  – (Notification)

Unit data[ | ]

Enemy AI Settings[ | ]

Movement: All enemy units begin taking actions from Turn 1 onwards.

Stats[ | ]

Normal
  • Enemy units are 3 ★ Lv. 30.
  • Enemy units have no skills learned, aside from their rank 3 weapon.
Hard
  • Enemy units are 4 ★ Lv. 35.
  • Enemy units have no skills learned, aside from their top rank weapon.
Lunatic
  • Enemy units are 5 ★ Lv. 40.
  • Enemy units have all their base skills learned.
Infernal
  • Enemy units are 5 ★ Lv. 40.
  • Enemy units have all their base skills learned and their weapon is evolved and/or refined.

List of enemy units[ | ]

These enemy units make up the brigade for this rival domains:

Strategy / General Tips[ | ]

Trivia[ | ]

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