HertzDevil (talk | contribs) m (canonical skill upgrades) Tag: Automated |
HertzDevil (talk | contribs) m (skill promotion properties) Tag: Automated |
||
Line 5: | Line 5: | ||
|cost=150 |
|cost=150 |
||
|next=Blazing Light |
|next=Blazing Light |
||
+ | |promotionRarity=4 |
||
+ | |promotionTier=2 |
||
|required=- |
|required=- |
||
|exclusive=0 |
|exclusive=0 |
Revision as of 22:16, 6 July 2019
Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Rising Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | — |
Cannot use: |
Notes
- Def is chosen if the unit does physical damage. Res is chosen if the unit does magical damage.
- Damage dealt "before combat", like from this skill, is affected by buffs and debuffs, but not by in-combat effects such as Spur Attack or weapon-triangle advantages.
- Rising Light inflicts out of combat damage.
- Out of combat damage cannot reduce a unit's HP to 0.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of out of combat damage except Røkkr area-of-effect Specials.
- A foe equipped with Røkkr or a unit affected by En Garde will neutralize all sources of out of combat damage except area-of-effect Specials.
Area of Effect
List of owners
Unit | Skill chain | |
---|---|---|
Rising Light 5 | Blazing Light 5 | |
Rising Light 5 | Growing Light 5 | |
Rising Light 3 | Growing Light 4 | |
Rising Light 3 | Blazing Light 4 | |
Rising Light 5 | Growing Light 5 | |
Rising Light 4 | Growing Light 4 | |
Rising Light 3 | Growing Light 4 | |
Rising Light 5 | Blazing Light 5 | |
Rising Light 5 | Blazing Light 5 | |
Rising Light 3 | Blazing Light 4 | |
Rising Light 5 | Blazing Light 5 | |
Rising Light 3 | Blazing Light 4 |
In other languages
Language | Name |
---|---|
Japanese | 砕光 |
German | Starkes Licht |
Spanish (Europe) | Luz creciente |
Spanish (Latin America) | Luz creciente |
French | Lueur naissante |
Italian | Luce nascente |
Traditional Chinese (Taiwan) | 碎光 |
Portuguese | Luz crescente |
Trivia
- Rising Light's cooldown was reduced by 1 with version 2.0.0, released on November 28th, 2017.