Fire Emblem Heroes Wiki
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Name Cooldown Description SP Required
Rising Light 4 Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). 150
Cannot use: Staff

Effects[]

EffectsTargetsConditions
Map effects
Damage Deals X damage
X = Unit Unit's Atk -
Foe Foe's Def/Res
Foe Target & Foes Foes
1 space diagonal
from Foe Target
Special triggers
before combat

Notes[]

Example of Area of Effect for Rising Light

List of owners[]

UnitSkill chain

Rising Light
★
Blazing Light
★

Rising Light
★
Growing Light
★

Rising Light
★
Growing Light
★

Rising Light
★
Blazing Light
★

Rising Light
★
Growing Light
★

Rising Light
★
Growing Light
★

Rising Light
★
Growing Light
★

Rising Light
★
Blazing Light
★

Rising Light
★
Blazing Light
★

Rising Light
★
Blazing Light
★

Rising Light
★
Blazing Light
★

Rising Light
★
Blazing Light
★
Override
★

Rising Light
★
Blazing Light
★

Trivia[]

  • Rising Light's cooldown was reduced by 1 with Version 2.0.0, released on November 28th, 2017.

In other languages[]

Language Name
Japanese 砕光
German Starkes Licht
Spanish (Europe) Luz creciente
Spanish (Latin America) Luz creciente
French Lueur naissante
Italian Luce nascente
Traditional Chinese (Taiwan) 碎光
Portuguese Luz crescente
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