Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Righteous Wind | 2 | Boosts damage by 30% of unit's Spd. Restores 10 HP to unit and all allies after combat. (Healing does not stack if triggered more than once per combat. HP restored to allies even if unit's HP reaches 0.) | 500 | Glimmer |
This skill can only be equipped by its original unit. |
* Unused restrictions: Cannot use:
Notes[]
- Righteous Wind's healing effect stacks with skills such as
Fury 4, that deal out of combat damage to their owner after combat.
- Righteous Wind's after combat healing will not work if the foe has a skill that prevents HP recovery such as
Fatal Smoke 3 or
Flamelick Breath, or the user has been inflicted with
Deep Wounds.
- However, allies unaffected by
Deep Wounds will still receive Righteous Wind's healing effect.
- However, allies unaffected by
List of owners[]
Unit | Skill chain | ||
---|---|---|---|
Night Sky 5 ![]() | Glimmer 5 ![]() | Righteous Wind 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 聖風 |
German | Gerechter Wind |
Spanish (Europe) | Viento sacro |
Spanish (Latin America) | Viento sacro |
French | Vent sacré |
Italian | Vento virtuoso |
Traditional Chinese (Taiwan) | 聖風 |
Portuguese | Vento virtuoso |