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Name Cooldown Description SP Required
Righteous Wind 2 Boosts damage by 30% of unit's Spd. Restores 10 HP to unit and all allies after combat. (Healing does not stack if triggered more than once per combat. HP restored to allies even if unit's HP reaches 0.) 500 Glimmer
This skill can only be equipped by its original unit.

* Unused restrictions: Cannot use: Staff

Effects[ | ]

EffectsTargetsConditions
Map effects
Heal Recover 10 HP
(once after combat)
Unit Unit &
Allies Allies
After combat if
Special triggered
(even if Unit Unit's
HP reaches 0)
Combat effects
Damage Boost Boosts damage by X%
X = 30% of Unit Unit's Spd
Unit UnitSpecial triggers

Notes[ | ]

  • The healing effect is triggered regardless of whether Righteous Wind's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Righteous Wind's healing effect will still trigger.
  • Righteous Wind's user needs to survive the combat for the healing effect to trigger.
  • Righteous Wind's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Righteous Wind's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.
    • However, allies unaffected by Status Effect Deep Wounds Deep Wounds will still receive Righteous Wind's healing effect.

List of owners[ | ]

UnitSkill chain
Merric Changing Winds Face FC
Night Sky
★
Glimmer
★
Righteous Wind
★

In other languages[ | ]

Language Name
Japanese 聖風
German Gerechter Wind
Spanish (Europe) Viento sacro
Spanish (Latin America) Viento sacro
French Vent sacré
Italian Vento virtuoso
Traditional Chinese (Taiwan) 聖風
Portuguese Vento virtuoso

See also[ | ]

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