General | Quotes | Misc | Heroic Ordeal |
Rickard Carefree Culprit | |
---|---|
Art by: kawasumi (かわすみ) | |
Description | A thief who looks up to Julian. He is barely able to contain his excitement for thievery, let alone a celebration of it. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Sword |
Move Type | Flying |
Voice Actor EN | Edward Aaron Mendoza |
Voice Actor JP | 伊藤静(Shizuka Itoh) |
Release Date | |
Addition Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 6.8 |
Internal ID | PID_怪盗リカード (838)
|
Origin | 10000401050 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 5/6/7 | 9/10/11 | 4/5/6 | 3/4/5 | 42 |
2 | 16/17/18 | 6/7/8 | 10/11/12 | 4/5/6 | 3/4/5 | 44 |
3 | 17/18/19 | 6/7/8 | 10/11/12 | 5/6/7 | 4/5/6 | 47 |
4 | 17/18/19 | 7/8/9 | 11/12/13 | 5/6/7 | 4/5/6 | 49 |
5 | 18/19/20 | 7/8/9 | 11/12/13 | 6/7/8 | 5/6/7 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/31/34 | 26/29/31 | 30/33/35 | 22/24/27 | 16/18/21 | 134~136 |
2 | 30/32/35 | 29/32/34 | 33/36/38 | 23/26/29 | 17/19/22 | 144~146 |
3 | 32/35/38 | 31/34/37 | 35/38/41 | 26/29/32 | 19/22/25 | 158 |
4 | 33/36/39 | 33/36/40 | 37/40/44 | 27/30/33 | 20/23/26 | 165~166 |
5 | 35/38/42 | 35/38/42 | 39/42/46 | 30/33/36 | 22/25/29 | 176~177 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 70% | 70% | 60% | 45% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Florid Cane | 10 | 1 | Enables【Canto (Rem. +1)】. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 200 | 3 | 3 |
Florid Cane+ | 14 | 1 | Enables【Canto (Rem. +1)】. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | 5 |
Florid Cane+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Shove | 1 | Pushes target ally 1 space away. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Flier Formation 1 | If unit's HP = 100%, unit can move to a space adjacent to a flying ally within 2 spaces. | 60 | 1 | |
Flier Formation 2 | If unit's HP ≥ 50%, unit can move to a space adjacent to a flying ally within 2 spaces. | 120 | 2 | ||
Flier Formation 3 | Unit can move to a space adjacent to a flying ally within 2 spaces. | 240 | 4 | ||
C | Spd/Def Oath 1 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+3 to unit for 1 turn. | 60 | 3 | |
Spd/Def Oath 2 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+4 to unit for 1 turn. | 120 | 4 | ||
Spd/Def Oath 3 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+5 to unit for 1 turn. | 240 | 5 |