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Status Icon WeaponStatus Icon MoveByleth Fell Stars Duo Face FC
Byleth: Fell Star's Duo
Status Icon WeaponStatus Icon MoveRhea Witch of Creation Face FC
Rhea: Witch of Creation
Status Icon WeaponStatus Icon MoveRhea Immaculate One Face FC
Rhea: Immaculate One
Status Icon WeaponStatus Icon MoveSeiros Saint of Legend Face FC
Seiros: Saint of Legend
General Quotes Misc Heroic Ordeal
Rhea
Loving Matriarch
Portrait
Rhea Loving Matriarch Face
Attack
Rhea Loving Matriarch BtlFace
Special
Rhea Loving Matriarch BtlFace C
Damage

Rhea Loving Matriarch BtlFace D

Art by: ZONOTAIDA (ゾノタイダ)
Description Archbishop who guides the Church of Seiros. Watches over her students with the calm air of a caring mother. Appears in Fire Emblem: Three Houses.
Rarities ★
Weapon Type Icon Class Colorless Breath Colorless Breath
Move Type Icon Move Infantry Infantry
Voice Actor EN Cherami Leigh
Voice Actor JP 井上喜久子(Kikuko Inoue)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 7.4
Internal ID PID_レア (942)
Origin 120000100500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/100/1/24/5/613/14/1545
★15/16/179/10/110/1/24/5/614/15/1647
★16/17/189/10/111/2/35/6/714/15/1650
★16/17/1810/11/121/2/35/6/715/16/1752
★17/18/1910/11/122/3/46/7/815/16/1755

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/33/368/10/1328/31/3434/37/39142~144
★30/33/3634/36/398/11/1430/33/3637/40/42152~154
★33/36/3936/39/4210/13/1634/37/4039/42/45167
★34/37/4038/42/4511/14/1736/39/4241/44/48175~177
★36/40/4340/44/4712/16/1939/42/4543/46/50187~189

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%30%80%70%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Revealing Breath161
Accelerates Special trigger (cooldown count-1). If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and reduces damage from foe's follow-up attack by 30% of unit's Res during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Res Scowl 1Atk/Res Scowl 1
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
60★
Atk Res Scowl 2Atk/Res Scowl 2
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
120★
Atk Res Scowl 3Atk/Res Scowl 3
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
240★
Atk Res Scowl 4Atk/Res Scowl 4
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
300★
BTrue Dragon WallTrue Dragon Wall
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 6 (max 60%) for this unit's first combat in player phase and enemy phase and percentage = difference between stats × 4 (max 40%) for this unit's second combat or later. If dragon or beast ally is on your team (excluding unit), restores 7 HP to unit at start of turn and after combat.
300★

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