Renewed Fang | |
---|---|
Move type | |
Weapon type | |
Might | 14 |
Range | 1 |
Required | Adult (Infantry) |
SP | 400 |
Exclusive? | Yes |
String ID | SID_賀正の人狼娘の爪牙
|
Numeric ID | 2365
|
Description | Accelerates Special trigger (cooldown count-1). If unit is within 2 spaces of support partner, inflicts Atk/Spd-6 on foe and grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) Grants Special cooldown charge +1 per attack to support partners within 2 spaces. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. |
Notes[ | ]
- The stat decrease that can be applied by Renewed Fang is considered a temporary debuff.
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Spd/Def Tempo 4 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
- The temporary debuffs on foe and cooldown charge granted to unit and it's support partner of Renewed Fang will only activate if the unit has their Ally Support partner deployed on the map.
- A unit with Queensblade will prevent Ally Support effects from triggering during combat.
- Effects granted to Ally Support partners during combat will not apply if they are inflicted with Feud or are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
- When equipped with skills such as Beast Sense 4 and Beast Agility 4, a Beast unit will transform out of combat on turn 1 regardless of whether the transformation conditions of the user's weapon are met.
- Skills such as Beast Sense 4 and Beast Agility 4 will also keep the unit from reverting from their Beast form.
- The Atk+2 granted by Renewed Fang when the user transforms is a stat boost, not a bonus.
- The damage boosting effect from activating a Special is a fixed +10 that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- The added damage will also affect area-of-effect Specials such as Rising Flame and Growing Thunder.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- "If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the stat boost and Special damage boost effects.
- However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Whelp (Infantry) 5 | Yearling (Infantry) 5 | Adult (Infantry) 5 | Renewed Fang 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 賀正の人狼娘の爪牙 |
German | Welpen-Zahn |
Spanish (Europe) | Garra renovada |
Spanish (Latin America) | Garra renovada |
French | Nouveau croc |
Italian | Zanna rinata |
Traditional Chinese (Taiwan) | 賀年狼人之女的爪牙 |
Portuguese | Presa renovada |