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General | Quotes | Misc | Heroic Ordeal |
Reinhardt Thrud Reborn | |
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Art by: Momo Jirushi (ももぢる氏) | |
Description | A powerful and respected mage knight of House Friege. Well-mannered and loyal, he is acclaimed as the second coming of the crusader Thrud. Appears in Fire Emblem: Thracia 776. |
Rarities | 5 Focus — Rearmed |
Pre-Inheritance | In contrast with standard inheritance, arcane weapon skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Rearmed Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Blue Tome |
Move Type | Cavalry |
Voice Actor EN | Christopher Smith |
Voice Actor JP | 利根健太朗(Kentaro Tone) |
Release Date | |
Addition Date | |
Entry | Thracia 776 |
Version | 8.1 |
Internal ID | PID_魔器ラインハルト (1046)
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Origin | 40001100100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 8/9/10 | 9/10/11 | 0/1/2 | 0/1/2 | 38 |
2 | 16/17/18 | 9/10/11 | 10/11/12 | 0/1/2 | 0/1/2 | 40 |
3 | 17/18/19 | 9/10/11 | 10/11/12 | 1/2/3 | 1/2/3 | 43 |
4 | 17/18/19 | 10/11/12 | 11/12/13 | 1/2/3 | 1/2/3 | 45 |
5 | 18/19/20 | 10/11/12 | 11/12/13 | 2/3/4 | 2/3/4 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 32/35/38 | 32/34/37 | 13/15/18 | 11/14/16 | 130~132 |
2 | 31/34/37 | 35/38/41 | 35/37/40 | 14/16/19 | 12/15/17 | 139~141 |
3 | 34/37/40 | 38/41/44 | 37/40/43 | 16/19/22 | 14/17/20 | 154 |
4 | 35/38/41 | 41/44/47 | 39/43/46 | 17/20/23 | 15/18/21 | 162~163 |
5 | 37/41/44 | 43/46/49 | 41/45/48 | 19/22/26 | 17/20/23 | 173~175 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 80% | 75% | 45% | 40% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Thunder | 4 | 2 | — | 50 | 1 | 1 |
Elthunder | 6 | 2 | — | 100 | 2 | 2 |
Thoron | 9 | 2 | — | 200 | 4 | 3 |
Arcane Thunder | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 300 | 5 | 5 |
Arcane Thunder can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Thunder's Fist | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+7 to unit during combat and deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and also, if unit initiates combat, reduces damage from foe's first attack by 50% during combat, and if number of spaces from unit's start position to end position ≥ 2, unit attacks twice. | 300 | 5 | |
B | S/R Far Trace 1 | Enables【Canto (Rem.)】. Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 60 | 2 | |
S/R Far Trace 2 | Enables【Canto (Rem.)】. Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 120 | 3 | ||
S/R Far Trace 3 | Enables【Canto (Rem.)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 240 | 4 | ||
S/R Far Trace 4 | Enables【Canto (Rem.; Min 1)】. Inflicts Spd/Res-4 on foe during combat and unit deals +7 damage including when dealing damage with a Special triggered before combat. 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s).) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | ||
C | Res Smoke 1 | Inflicts Res-3 on foes within 2 spaces of target through their next actions after combat. | 60 | 2 | |
Res Smoke 2 | Inflicts Res-5 on foes within 2 spaces of target through their next actions after combat. | 120 | 3 | ||
Res Smoke 3 | Inflicts Res-7 on foes within 2 spaces of target through their next actions after combat. | 240 | 4 | ||
Def/Res Smoke 3 | After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) | 300 | 5 |