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Reinhardt: Thunder's Fist Reinhardt: Thunder's Sword |
Reinhardt Lightning's Rondo
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Art by: Yamada Kotaro (山田孝太郎)
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Description
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A shining example of the mage knights of Friege's army. Leads his partners with nimble, precise steps. Appears in Fire Emblem: Thracia 776.
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Rarities
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5 Focus — Special
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Weapon Type
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Green Tome
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Move Type
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Flying
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Voice Actor EN
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Chris Smith
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Voice Actor JP
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Tone Kentarou (利根健太朗)
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Release Date
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Addition Date
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Entry
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Thracia 776
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Internal ID
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PID_舞踏ラインハルト (417)
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Origin
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40001100100
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Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 13/14/15 | 5/6/7 | 1/2/3 | 0/1/2 | 3/4/5 | 27 |
2 | 13/14/15 | 6/7/8 | 1/2/3 | 0/1/2 | 4/5/6 | 29 |
3 | 14/15/16 | 6/7/8 | 2/3/4 | 1/2/3 | 4/5/6 | 32 |
4 | 14/15/16 | 7/8/9 | 2/3/4 | 1/2/3 | 5/6/7 | 34 |
5 | 15/16/17 | 7/8/9 | 3/4/5 | 2/3/4 | 5/6/7 | 37 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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1 | 27/30/33 | 23/25/28 | 12/15/17 | 16/19/21 | 16/18/21 | 106~108 |
2 | 28/31/34 | 25/28/31 | 13/16/18 | 17/20/23 | 18/20/23 | 114~116 |
3 | 31/34/37 | 27/30/33 | 15/18/21 | 20/23/26 | 19/22/25 | 127 |
4 | 32/35/38 | 29/32/35 | 16/19/22 | 21/24/27 | 21/24/27 | 134 |
5 | 34/38/41 | 31/34/37 | 18/21/24 | 24/27/30 | 22/25/29 | 144~146 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
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3 | 50% | 60% | 40% | 55% | 45% | 250% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Name | Might | Range | Description | SP | Default | Unlock |
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Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 3 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Vafþrúðnir | 9 | 2 | Inflicts Spd-5. If unit initiates combat, unit attacks twice. | 400 | 5 | 5 |
Name | Range | Description | SP | Default | Unlock |
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Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4 | 3 |
This unit owns no Special skills.
Type | | Name | Description | SP | Unlock |
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A |  | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 1 |
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 | Death Blow 2 | If unit initiates combat, grants Atk+4 during combat. | 100 | 2 |
 | Death Blow 3 | If unit initiates combat, grants Atk+6 during combat. | 200 | 4 |
B |  | Chill Res 1 | At start of turn, inflicts Res-3 on foe on the enemy team with the highest Res through its next action. | 60 | 3 |
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 | Chill Res 2 | At start of turn, inflicts Res-5 on foe on the enemy team with the highest Res through its next action. | 120 | 4 |
 | Chill Res 3 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. | 240 | 5 |
C |  | Hone Atk 1 | At start of turn, grants Atk+2 to adjacent allies for 1 turn. | 50 | 2 |
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 | Hone Atk 2 | At start of turn, grants Atk+3 to adjacent allies for 1 turn. | 100 | 3 |
 | Hone Atk 3 | At start of turn, grants Atk+4 to adjacent allies for 1 turn. | 200 | 4 |
 | Joint Hone Atk | At start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn. | 300 | 5 |