Reindeer Bow+ | |
---|---|
Weapon type | |
Might | 12 |
Range | 2 |
Effectiveness | |
Required | Reindeer Bow |
SP | 300 |
Exclusive? | No |
String ID | SID_トナカイの弓+
|
Numeric ID | 2347
|
Description | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
Notes[ | ]
- When battling a Flying unit, damage is boosted by 50%.
- Sources of Flying effectiveness neutralization:
- The stat increase that can be applied by Reindeer Bow+ is considered a temporary buff.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+2 HP, +1 Mt | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 350 SP, 500, 50 | |
+2 HP, +2 Spd | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 350 SP, 500, 50 | |
+2 HP, +3 Def | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 350 SP, 500, 50 | |
+2 HP, +3 Res | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 350 SP, 500, 50 |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Bow 4 | Steel Bow 4 | Reindeer Bow 4 | Reindeer Bow+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | トナカイの弓+ |
German | Rentierbogen+ |
Spanish (Europe) | Arco de reno + |
Spanish (Latin America) | Arco de reno + |
French | Arc renne + |
Italian | Arco renna+ |
Traditional Chinese (Taiwan) | 鹿角弓+ |
Portuguese | Arco de rena+ |