Reindeer Bow | |
---|---|
Weapon type | ![]() ![]() ![]() ![]() |
Might | 8 |
Range | 2 |
Effectiveness | ![]() |
Required | Steel Bow |
SP | 200 |
Exclusive? | No |
String ID | SID_トナカイの弓
|
Numeric ID | 2346
|
Description | Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
Notes[ | ]
- When battling a
Flying unit, damage is boosted by 50%.
- Sources of
Flying effectiveness neutralization:
- The stat increase that can be applied by Reindeer Bow is considered a temporary buff.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both
Guard and
Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- For example, if a unit is affected by both
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as
Spd/Def Tempo 4 and
Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Bow 4 ![]() | Steel Bow 4 ![]() | Reindeer Bow 4 ![]() | Reindeer Bow+ 5 ![]() |
In other languages[ | ]
Language | Name |
---|---|
Japanese | トナカイの弓 |
German | Rentierbogen |
Spanish (Europe) | Arco de reno |
Spanish (Latin America) | Arco de reno |
French | Arc renne |
Italian | Arco renna |
Traditional Chinese (Taiwan) | 鹿角弓 |
Portuguese | Arco de rena |