General | Quotes | Misc | Heroic Ordeal |
Reginn Bearing Hope | |
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Art by: Kozaki Yusuke (コザキユースケ) | |
Description | Adoptive sister of Niðavellir's king, Fáfnir. Chooses to work together with Askr to stop her suddenly changing brother. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Astra |
Ally Boost | HP+5, Atk+3 |
Mythic Effect 2 | Raiding Party Bonus |
Weapon Type | Sword |
Move Type | Cavalry |
Voice Actor EN | Megan Shipman |
Voice Actor JP | 小原好美(Konomi Kohara) |
Release Date | |
Entry | Heroes |
Version | 5.0 |
Internal ID | PID_レギン (594)
|
Origin | 00000500100 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 7/8/9 | 7/8/9 | 5/6/7 | 2/3/4 | 39 |
2 | 13/14/15 | 8/9/10 | 8/9/10 | 5/6/7 | 2/3/4 | 41 |
3 | 14/15/16 | 8/9/10 | 8/9/10 | 6/7/8 | 3/4/5 | 44 |
4 | 14/15/16 | 9/10/11 | 9/10/11 | 6/7/8 | 3/4/5 | 46 |
5 | 15/16/17 | 9/10/11 | 9/10/11 | 7/8/9 | 4/5/6 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 25/27/30 | 28/31/33 | 19/22/25 | 15/17/20 | 126~128 |
2 | 28/31/34 | 27/30/33 | 31/34/36 | 20/23/26 | 16/18/21 | 135~137 |
3 | 31/34/37 | 29/32/35 | 33/36/39 | 23/26/29 | 18/21/24 | 149 |
4 | 32/35/38 | 31/34/37 | 35/38/42 | 24/27/30 | 19/22/25 | 156~157 |
5 | 34/38/41 | 33/36/39 | 37/40/44 | 26/30/33 | 21/24/28 | 167~169 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 60% | 70% | 50% | 45% | 275% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Lyngheiðr | 16 | 1 | Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat, grants Atk/Spd+6 during combat and reduces damage from foe's first attack by 30%. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Lyngheiðr can be upgraded in the Weapon Refinery.
When upgraded, the description of Lyngheiðr becomes "Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).
(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)".
Lyngheiðr can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials) during combat.".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Seiðr Shell | 3 | At the start of turn 1, grants Special cooldown count-3 to unit. Boosts damage by 15 and calculates damage using the lower of foe's Def or Res. | 500 | — | 5 |
Seiðr Shell+ | 3 | At the start of turn 1 and start of turn 4, grants Special cooldown count-3 to unit. Boosts damage by 20 and calculates damage using the lower of foe's Def or Res. | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 2 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
Swift Sparrow 3 | If unit initiates combat, grants Atk+6, Spd+7 during combat. | 300 | 5 | ||
B | Lull Spd/Def 1 | Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 60 | 3 | |
Lull Spd/Def 2 | Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 120 | 4 | ||
Lull Spd/Def 3 | Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 240 | 5 | ||
C | Panic Smoke 1 | If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 60 | 1 | |
Panic Smoke 2 | If unit initiates combat, inflicts【Panic】on target and foes within 2 spaces of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 120 | 2 | ||
Panic Smoke 3 | Inflicts【Panic】on target and foes within 2 spaces of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 240 | 4 | ||
Panic Smoke 4 | After combat, inflicts Atk/Spd/Def/Res-3 and【Panic】on target and foes within 2 spaces of target through their next actions, and grants【Foe Penalty Doubler】to unit and allies in cardinal directions. 【Panic】 Converts bonuses on target into penalties through its next action. 【Foe Penalty Doubler】 Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently. | 300 | 5 |