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Status Icon WeaponStatus Icon MoveReginn Bearing Dawn Face FC
Reginn: Bearing Dawn
Status Icon WeaponStatus Icon MoveReginn Dvergr Heir Face FC
Reginn: Dvergr Heir
General Quotes Misc Heroic Ordeal
Reginn
Bearing Hope
Portrait
Reginn Bearing Hope Face
Attack
Reginn Bearing Hope BtlFace
Special
Reginn Bearing Hope BtlFace C
Damage

Reginn Bearing Hope BtlFace D

Art by: Kozaki Yusuke (コザキユースケ)
Description Adoptive sister of Niðavellir's king, Fáfnir. Chooses to work together with Askr to stop her suddenly changing brother.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Astra 02 Astra
Ally Boost HP+5, Atk+3
Mythic Effect 2 Raiding Party Bonus
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Megan Shipman
Voice Actor JP 小原好美(Konomi Kohara)
Release Date
Entry Icon MiniUnit Head 0 Heroes
Version 5.0
Internal ID PID_レギン (594)
Origin 00000500100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/157/8/97/8/95/6/72/3/439
★13/14/158/9/108/9/105/6/72/3/441
★14/15/168/9/108/9/106/7/83/4/544
★14/15/169/10/119/10/116/7/83/4/546
★15/16/179/10/119/10/117/8/94/5/649

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3325/27/3028/31/3319/22/2515/17/20126~128
★28/31/3427/30/3331/34/3620/23/2616/18/21135~137
★31/34/3729/32/3533/36/3923/26/2918/21/24149
★32/35/3831/34/3735/38/4224/27/3019/22/25156~157
★34/38/4133/36/3937/40/4426/30/3321/24/28167~169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%60%70%50%45%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Lyngheiðr161
Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat, grants Atk/Spd+6 during combat and reduces damage from foe's first attack by 30%.

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Lyngheiðr can be upgraded in the Weapon Refinery.
When upgraded, the description of Lyngheiðr becomes "Grants Spd+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)".
Lyngheiðr can be upgraded with the additional effect Lyngheidr W "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd (excluding area-of-effect Specials) during combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★
Seiðr Shell3
At the start of turn 1, grants Special cooldown count-3 to unit. Boosts damage by 15 and calculates damage using the lower of foe's Def or Res.
500★
Seiðr Shell+3
At the start of turn 1 and start of turn 4, grants Special cooldown count-3 to unit. Boosts damage by 20 and calculates damage using the lower of foe's Def or Res.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7 during combat.
300★
BLull Spd Def 1Lull Spd/Def 1
Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Spd Def 2Lull Spd/Def 2
Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Spd Def 3Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
240★
CPanic Smoke 1Panic Smoke 1
If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat.

【Panic】
Converts bonuses on target into penalties through its next action.
60★
Panic Smoke 2Panic Smoke 2
If unit initiates combat, inflicts【Panic】on target and foes within 2 spaces of target after combat.

【Panic】
Converts bonuses on target into penalties through its next action.
120★
Panic Smoke 3Panic Smoke 3
Inflicts【Panic】on target and foes within 2 spaces of target after combat.

【Panic】
Converts bonuses on target into penalties through its next action.
240★
Panic Smoke 4Panic Smoke 4
After combat, inflicts Atk/Spd/Def/Res-3 and【Panic】on target and foes within 2 spaces of target through their next actions, and grants【Foe Penalty Doubler】to unit and allies in cardinal directions.

【Panic】
Converts bonuses on target into penalties through its next action.

【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
300★

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