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Reduces damage when initiating[1] is a status effect that reduces damage from the foe's first attack during combat in Player phase by 40%. For sources of this status effect, see the category page Sources of Reduces damage when initiating.

Skill Interaction[ | ]

Main article: Skill interaction
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
When a unit has this status effect, an icon is shown on their sprite on the map.
Icon Type Example Source Description Sound Effect
Status Effect Reduces damage when initiating Positive Skilliconassist Future Sight
Icon Class Red Tome Sky-Hopper Egg
If unit initiates combat, reduces damage from foe's first attack during combat by 40% for 1 turn.

Sources of Reduces damage when initiating[ | ]

List of Weapons

List of Unrefined Weapons

Weapon Description
Sky-Hopper Egg
Enables【Canto (1)】.

Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Charge】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit, allies within 2 spaces of unit, and allies in a support-partner pair on player's team (excluding with unit) for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and an additional bonus to unit's Atk/Spd = number of allies granted【Charge】(excluding unit) × 4 (max 8), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)

List of Refined Weapons

None, currently.

List of Skill Refined Weapons

None, currently.

List of Assists

Assist Description
Future Sight
Unit and target ally swap spaces. Grants Atk/Spd+6,【Treachery】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit and target ally for 1 turn. Grants another action to unit. (Additional action granted once per turn only.)

【Treachery】
Unit deals additional damage = total bonuses on unit for 1 turn.

List of Specials

Special Description
Holy-Knight II
At start of turn, grants "unit can move 1 extra space (that turn only; does not stack)" and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit for 1 turn. Boosts Special damage by 30% of unit's Atk.

After combat, if unit's Special triggered, grants Atk/Def+6, "unit can move 1 extra space (that turn only; does not stack)," and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit and all allies for 1 turn (bonus granted to allies even if unit's HP reaches 0).

List of Passives

List of A Passives

None, currently.

List of B Passives

None, currently.

List of C Passives

None, currently.

List of Attuned Skills

None, currently.

List of Sacred Seals

None, currently.

List of Emblem Effects

None, currently.

List of Captain Skills

None, currently.

List of Duo Skills

None, currently.

List of Harmonized Skills

None, currently.

List of Items

None, currently.

List of Structures

None, currently.

In other languages[ | ]

Language Name
Japanese 自分から攻撃した時、最初に受けた攻撃のダメージを40%軽減
German Initiiert die Einheit den Kampf, wird der erlittene Schaden reduziert
Spanish (Europe) Daño reducido al tomar la iniciativa
Spanish (Latin America) Daño reducido al tomar la iniciativa
French Réduction des dégâts subis
Italian Riduzione dei danni per chi attacca
Traditional Chinese (Taiwan) 由自己發動攻擊時,將戰鬥中受到的第一發攻擊傷害降低40%
Portuguese Reduz o dano ao iniciar o combate

References[ | ]

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