| Red Tome | |
|---|---|
| Type | |
| Red Tome | |
| Color | |
| Red | |
| Classifications | |
| Ranged Magical Magic | |
| Description | |
| Red Tome. Magical Weapon. Range: 2. Damage reduced by target's Res. |
Red Tome (also referred to as red magic) weapons are a weapon type in Fire Emblem Heroes.
List of Red Tome users[]
List of Infantry Heroes[]
- Aelfric: Custodian Monk
- Arvis: Emperor of Flame
- Azelle: Youthful Flame
- Canas: Wisdom Seeker
- Celica: Caring Princess
- Erk: Studious Mage
- Ewan: Eager Student
- Excellus: Conqueror’s Wile
- Gharnef: Dark Pontifex
- Gotoh: Apostle of Naga
- Hayato: Diviner of Reppu
- Henry: Twisted Mind
- Hilda: Queen of Friege
- Hubert: Sinister Servant
- Hugh: Worldly Mage
- Iago: Nohr's Tactician
- Jedah: Priest of Duma
- Julia: Heart Usurped
- Julius: Scion of Darkness
- Katarina: Wayward One
- Kiria: Cool Façade
- Knoll: Darkness Watcher
- Leo: Seashore's Prince
- Lilina: Delightful Noble
- Lorenz: Highborn Heat
- Lyon: Shadow Prince
- Lysithea: Child Prodigy
- Lysithea: Earnest Seeker
- Marla: Duma's Witch
- Micaiah: Summer's Dawn
- Miranda: Willful Princess
- Morgan: Fated Darkness
- Morgan: Lad from Afar
- Nino: Burst of Summer
- Nino: Spirited Sorcerer
- Nyx: Rulebreaker Mage
- Ophelia: Starlit Maiden
- Pelleas: Ashnard's Orphan
- Raigh: Dark Child
- Robin: Fated Vessel
- Salem: Dark Sage
- Sanaki: Begnion's Apostle
- Seadall: Misfortune-Teller
- Solon: Church Shadow
- Sophia: Nabata Prophet
- Tharja: Dark Shadow
- Tharja: Obsessive Bride
- Tormod: Indomitable Will
- Validar: Fell Architect
- Veld: Manfroy's Rock
List of Armored Heroes[]
List of Cavalry Heroes[]
- Arete: Requiem's Beauty
- Cecilia: Etrurian Bride
- Dorothea: Yuletide Dancer
- Eirika: Anamnesis Lady
- Gullveig: Glittering Sunlight
- Kvasir: Seer of the Past
- Leo: Dark Sprout
- Leo: Sorcerous Prince
- Líf: Undying Ties Duo
- Lilina: Firelight Leader
- Linde: Bound by Fate
- Mercedes: Unfussed Basker
- Robin: Keen Groom
- Sanaki: Dawnsworn Ninja
- Selena: Admiring General
- Severa: Bitter Blossom
- Sigurd: Destined Duo
- Tharja: Shadow Ninja
- Tine: Determined Bride
- Titania: Warm Knight
- Veronica: Princess Rising
- Veyle: Spring Tranquility
List of Flying Heroes[]
- Aversa: Dark One
- Byleth: Fell Star's Duo
- Camilla: Flower of Fantasy
- Camilla: Midnight Bloom
- Céline: Blissful Tea Party
- Chloé: Spring Wings
- Constance: Fallen Noble
- Dorothea: Twilit Harmony
- Ishtar: Thunder's Waltz
- Julia: Scion of the Saint
- Leila: Keen Lookout
- Marianne: Cursed Blessing
- Nephenee: Festival Harmony
- Nowi: Eternal Witch
- Plumeria: Lewd Dream
- Sophia: Prescient Bride
- Tana: Noble and Nimble
- Zephia: Scheming Dragon
List of enemy units[]
Sources of "Effective against magic foes"[]
List of Weapons
List of Unrefined Weapons
| Weapon | Description |
|---|---|
| Aureola | Effective against magic foes. Grants Res+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Res+5 and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat. Restores 7 HP to unit and allies within 2 spaces after combat. |
| Blessed Aureola | Accelerates Special trigger (cooldown count-1). Effective against magic foes. For allies within 3 rows or 3 columns centered on unit, grants Atk/Def/Res+5 during combat, and also, if ally's attack can trigger ally's Special, grants Special cooldown count-1 to ally before their first attack during combat, and also, if ally cannot perform a follow-up attack and attack twice, grants Special cooldown count-1 to ally before their first attack during combat. If there is an ally within 3 rows or 3 columns centered on unit, grants bonus to unit's Atk/Def/Res = 20% of unit's Res at start of combat + 5, deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat. If there is an ally within 3 rows or 3 columns centered on unit and foe uses magic, grants Atk+10 to unit during combat, and also, if foe initiates combat, unit can counterattack before foe's first attack. |
| Kitty Paddle+ | Effective against magic foes. After combat, if unit attacked and if foe uses magic, inflicts Def/Res-7 on foe through its next action. |
| Kitty Paddle | Effective against magic foes. After combat, if unit attacked and if foe uses magic, inflicts Def/Res-5 on foe through its next action. |
| Radiant Aureola | Accelerates Special trigger (cooldown count-1). Effective against magic foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and disables foe's effects that "calculate damage using the lower of foe's Def or Res" (excluding when dealing damage with an area-of-effect Special) during combat. |
List of Refined Weapons
| Weapon | Refined Description |
|---|---|
| Aureola | Grants Res+3. Effective against magic foes. Restores 7 HP to unit and allies within 2 spaces of unit after combat. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, disables foe's effects that "calculate damage using the lower of foe's Def or Res," unit deals X damage (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% of X during combat (X = highest total bonuses among unit and allies within 2 spaces of unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
List of Skill Refined Weapons
None, currently.
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
List of A Passives
| Icon | Passive | Description |
|---|---|---|
| Rapid Slice | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area- of-effect Specials)" and【Hexblade】to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 40% (excluding area-of-effect Specials), reduces damage from foe's attacks by an additional 7 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
|
| Swift Ice | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit, reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon, non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. |
|
| Swift Slice | If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit during combat. If unit initiates combat against a non-dragon, non-beast, infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. |
|
| Swift Slice II | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Dodge】and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
List of B Passives
None, currently.
List of C Passives
None, currently.
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Status Effects
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
None, currently.
List of Items
None, currently.
List of Structures
None, currently.
In other languages[]
| Language | Name |
|---|---|
| Japanese | 赤の魔道 |
| German | Rotes Buch |
| Spanish (Europe) | Grimorio Rojo |
| Spanish (Latin America) | Grimorio Rojo |
| French | Tome Rouge |
| Italian | Tomo Rosso |
| Traditional Chinese (Taiwan) | 赤之魔道 |
| Portuguese | Tomo vermelho |