Raven King Beak | |
---|---|
Move type | ![]() |
Weapon type | ![]() ![]() ![]() ![]() |
Might | 14 |
Range | 1 |
Required | Adult (Flier) |
SP | 400 |
Exclusive? | Yes |
String ID | SID_鴉王の嘴爪
|
Description | Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
Notes[]
- The maximum Spd difference that matters for Raven King Beak's damage bonus is 10, due to Raven King Beak's cap of 7 bonus damage.
- The minimum Spd difference that matters for Raven King Beak's damage bonus is 2, which provides 1 bonus damage.
- The bonus damage from Raven King Beak is applied after other effects, and is thus not boosted by specials such as
Glimmer or
Astra.
- With
Phantom Spd 3, Raven King Beak will deal extra damage if the user would otherwise have equal or less Res than the target.
- This effect stops when the user is regularly 9 Spd slower than the target, as a 1-Spd advantage rounds down to zero damage.
- Beast refers to
.
- Dragon refers to
.
- Raven King Beak applies the
Mobility increased status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If
Mobility increased is acquired during the enemy phase, it will disappear when the next player phase begins.
Gravity will negate the effects of Mobility increased.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If
- The Atk+2 granted by Raven King Beak when the user transforms is a stat boost, not a
bonus.
- The stat boost and
Mobility increased effects of Raven King Beak will only trigger if the unit is transformed.
- The stat boost and
Upgrades[]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[]
If unit initiates combat
means if the user starts combat on their turn. The unit does not need to deal damage, nor be the first to attack.- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Raven King Beak is considered a combat boost.
- The "unit's Spd minus foe's Spd" condition is treated as a comparison between the unit's and foe's Spd stats.
- Skills such as
Phantom Spd 3 can change which effects are granted by this condition.
- Skills such as
- Only attacks performed by the user have the Special cooldown charge +X effect. This is true regardless of who initiated combat.
- If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
- For example, if a unit with
Guard Sword+ battles an foe with
Heavy Blade 3 active:
- The effects will only stack when the user attacks and the cooldown will go down without penalty or bonus.
- The "Special cooldown charge -X" effect will only take place when the foe attacks.
- For example, if a unit with
- If used alongside an effect that also grants "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as
Spd/Def Tempo 3 and
Spendy Scimitar will neutralize any effects that grant "Special cooldown charge +X" to the foe or inflict "Special cooldown charge -X" on its user.
- Effects that are disabled by Raven King Beak:
- Effects from skills on the user that prevent their follow-up attacks, from skills such as
Windsweep 3 and
Watersweep 3
- Effects from skills on a foe that prevent their follow-up attacks, from skills such as
Steady Impact,
Swordbreaker 3,
Adult (Cavalry), and status effects such as
Foe Cannot Follow-Up.
- Effects from skills on the user that prevent their follow-up attacks, from skills such as
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Hatchling (Flier) 3 ![]() | Fledgling (Flier) 3 ![]() | Adult (Flier) 3 ![]() | Raven King Beak 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 鴉王の嘴爪 |
German | Rabenschnabel |
Spanish (Europe) | Pico de cuervo |
Spanish (Latin America) | Pico de cuervo |
French | Bec de roi |
Italian | Becco regale |
Traditional Chinese (Taiwan) | 鴉王之喙 |
Portuguese | Bico de corvo |