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Ragnell·Alondite
Alondite
Weapon RagnellAlondite
Ragnell
Weapon RagnellAlondite V2
Weapon type Sword
Might 10
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_ラグネル&エタルド
Description Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat).

Notes[ | ]

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
RagnellAlondite W +3 HP Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat).
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Res+5 to unit during combat and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes bonuses on foe's Atk/Def during combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +1 Mt Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • The stat increase that can be applied by RagnellAlondite W Ragnell·Alondite is considered a temporary buff.
  • The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
    • For example, if a unit is affected by both Status Effect Guard Guard and Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
    • If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
  • If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
    • This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
  • Skills such as Spd Def Tempo 4 Spd/Def Tempo 4 and Icon Class Red Sword Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
  • RagnellAlondite W Ragnell·Alondite can neutralize Status Effect Bonus Bonuses.

List of owners[ | ]

UnitSkill chain
Altina Cross-Time Duo Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Ragnell·Alondite
★
Altina Dawns Trueblade Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Ragnell·Alondite
★

In other languages[ | ]

Language Name
Japanese ラグネル&エタルド
German Ragnell·Alondite
Spanish (Europe) Ragnell+Alondite
Spanish (Latin America) Ragnell+Alondite
French Ragnell+Alondite
Italian Ragnell+Alondite
Traditional Chinese (Taiwan) 瑞格內爾&艾塔爾德
Portuguese Ragnell+Alondite

See also[ | ]

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