Fire Emblem Heroes Wiki
Type Icon Name SP Required Description
【Switch】
B Raging Tempest Raging Tempest 300 At start of turn, if unit's HP = 100% or if any foe is within 3 columns or 3 rows centered on unit, grants "unit can move 1 extra space (that turn only; does not stack)" and【Charge】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, inflicts Atk/Def-5 on foe during combat, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and if unit initiates combat, grants another action to unit after combat (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement). At start of turn, if unit's HP = 100% or if any foe is within 3 columns or 3 rows centered on unit, grants "unit can move 1 extra space (that turn only; does not stack)" and【Charge】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, inflicts Atk/Def-5 on foe during combat, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and if unit initiates combat, grants another action to unit after combat (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement).

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Effects[]

EffectsTargetsConditions
Status effects
 Mobility increasedUnit UnitAt start of turn if
Unit Unit's HP = 100%
or a Foe Foe is within
3 rows or 3 columns
centered on Unit Unit
 Charge
Map effects
Another Action Another action
(once per turn)
Unit UnitAfter combat if
adjacent Allies Allies ≤ 1
Combat effects
Damage Boost Boosts damage by X%
X = 15% of Unit Unit's Atk
Unit UnitAdjacent Allies Allies ≤ 1
Temporary debuffs Atk/Def-5Foe Foe

Notes[]

  • If the HP threshold is met at the start of the player's phase, the unit receives Raging Tempest's effects until the end of the enemy's phase.
  • Raging Tempest's effects will not trigger if the unit is inflicted with  False Start, unless  False Start is removed by a skill such as Dream Deliverer Dream Deliverer.
  • Raging Tempest triggers before any start-of-turn healing, such as Icon Class Red Sword Falchion, or Renewal 3 Renewal 3.
  • Raging Tempest applies the  Mobility increased status effect.
    • Any 【Bonus】 effect on a unit lasts until the start of that unit's next phase. If  Mobility increased is acquired during the enemy phase, it will disappear when the next player phase begins.
    •  Mobility increased does not stack with  Gallop, only the highest movement boosting value will be applied.
    •  Gravity and  Stall will negate the effects of Mobility increased.
  • Raging Tempest applies the  Charge status effect.
    • Any 【Bonus】 effect on a unit lasts until the start of that unit's next phase. If  Charge is acquired during the enemy phase, it will disappear when the next player phase begins.
      1.  Share Spoils or  Share Spoils+
      2. Effects with priority such as Icon Skill Special Time and Light
      3. Non-Special effects without priority such as True Lone Wolf True Lone Wolf or Icon Skill Special Override
      4. Special effects without priority such as Icon Skill Special Galeforce or Icon Skill Special Njörun's Zeal II
      5. Effects that trigger after Canto such as Icon Class Green Axe Eagle's Heart or The Cycles Turn W The Cycle's Turn
Example of Area of Effect
Dimitri Blessed Protector Face FC
Edelgard Snowfall Future Face FC

List of owners[]

UnitSkill chain
Edelgard Snowfall Future Face FC
Raging Tempest
★

In other languages[]

Language Name
Japanese 真狂嵐
German Wütender Orkan
Spanish (Europe) Tempestad atroz
Spanish (Latin America) Tempestad atroz
French Ouragan furieux
Italian Bufera furiosa
Traditional Chinese (Taiwan) 真狂嵐
Portuguese Tempestade atroz

References[]

See also[]