Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Radiant Aether II | 4 | At the start of turn 1, grants Special cooldown count-2 to unit. Treats foe's Def/Res as if reduced by 50% during combat. Restores HP = 50% of damage dealt. | 500 | Radiant Aether |
This skill can only be equipped by its original unit. |
* Unused restrictions: Cannot use:
Notes[]
- Has the same effects as
It's Curtains...+ and
Aether.
- Radiant Aether II's cooldown count changing effect will not trigger if the unit is inflicted with
False Start.
- Cooldown count changes from skills that activate at the same time as Radiant Aether II (at start of turn) are not considered in Radiant Aether II's conditions.[1] Skills such as
Infantry Pulse 3,
Tome of Reglay, and
Odd Pulse Tie 3 will have their effects stack.
- The healing calculation will always use the final damage number for the damage dealt.
- Radiant Aether II's healing effect will not work if the foe has a skill that prevents HP recovery during combat such as
Fatal Smoke 3 or
Flamelick Breath, or the user has been inflicted with
Deep Wounds.
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Daylight 5 ![]() | Sol 5 ![]() | Radiant Aether 5 ![]() | Radiant Aether II 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 蒼の天空・承 |
German | Strahl. Aithir II |
Spanish (Europe) | Éter fulgurante II |
Spanish (Latin America) | Éter fulgurante II |
French | Éther radieux II |
Italian | Etere fiammant. II |
Traditional Chinese (Taiwan) | 蒼藍天空・承 |
Portuguese | Éter radiante II |