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Type Icon Name SP Required Description
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B Potent Disarm Potent Disarm 300 Disarm Trap 3 Inflicts Spd/Def-4 on foe during combat.

If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40).

While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.
Inflicts Spd/Def-4 on foe during combat.

If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40).

While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.

【Potent Follow X%】
Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack).
Cannot use: ArmoredSwordRed bowRed TomeRed BreathRed BeastLanceBlue bowBlue TomeBlue BreathBlue BeastAxeGreen bowGreen TomeGreen BreathGreen BeastColorless bowColorless TomeStaffColorless BreathColorless Beast

Effects[ | ]

EffectsTargetsConditions
Map effects
Cancels the effects of
Structure Bolt Trap Bolt Trap & Structure Heavy Trap Heavy Trap
Unit UnitUnit Unit ends turn
on Icon Traps Traps
Reduces Structure Hex Trap Hex Trap's HP
trigger condition by 10 HP
Combat effects
Temporary debuffs Spd/Def-4Foe Foe
 【Potent Follow X%】
X = 80% if Unit Unit can't
follow-up or attack twice;
else, X = 40%
Unit UnitUnit Unit's Spd ≥
Foe Foe's Spd-20

Notes[ | ]

  • Potent Disarm cancels the effect of Icon Traps Traps.
    • Potent Disarm will will reduce Structure Hex Trap Hex Trap's trigger condition by 10 HP.
  • The stat decrease that can be applied by Potent Disarm is considered a temporary debuff.

List of owners[ | ]

UnitSkill chain
Sothe Dawning Zephyr Face FC
Disarm Trap 1
★
Disarm Trap 2
★
Disarm Trap 3
★
Potent Disarm
★

Availability[ | ]

Summoning events

Start End Event Skill
2024-06-07 2024-06-28 Attuned Micaiah & Sothe Potent Disarm

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[ | ]

Language Name
Japanese 罠解除・神速
German Kraftentschärfung
Spanish (Europe) Quitar incesante
Spanish (Latin America) Quitar incesante
French Désarm. puissant
Italian Disinn. potente
Traditional Chinese (Taiwan) 解除陷阱・神速
Portuguese Desarme potente

See also[ | ]

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