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Caeda: Sea-Blossom Pair
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Olivia: Festival Dancer
Olivia: Sky-High Dancer
Olivia: Wavecrest Dancer
Plumeria: Lewd Dream
Plumeria: Temptation Anew
Plumeria: Rapturous Dream
General Quotes Misc Heroic Ordeal
Plumeria
Spring Dance
Portrait
Attack
Special
Damage

Art by: Kippu (切符)
Description Plumeria, the dökkálfr, and Olivia, the dancer. Their dance brings color to the spring festival. They appear in Fire Emblem Heroes / Awakening
Rarities ★ Focus — Special Harmonized Harmonized
Harmonized Skill
[ExpandCollapse]
Grants【Resonance: Blades】to unit and allies from the same titles as unit for 1 turn.

If unit has not entered combat on the current turn, grants another action to unit, and if Canto has already been triggered, re-enables Canto.

(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Grants【Resonance: Blades】to unit and allies from the same titles as unit for 1 turn.

If unit has not entered combat on the current turn, grants another action to unit, and if Canto has already been triggered, re-enables Canto.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Heroes / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type  Lance
Move Type  Flying
Voice Actor EN Nicole Gose + Karen Strassman
Voice Actor JP Yui Horie (堀江由衣) with Rei Matsuzaki (松嵜麗)
Release Date
Addition Date
Entries  Heroes
 Awakening
Version
Internal ID PID_双界プルメリア (1214)
Origin 00000400500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/90/1/23/4/57/8/937
★15/16/178/9/100/1/23/4/58/9/1039
★16/17/188/9/101/2/34/5/68/9/1042
★16/17/189/10/111/2/34/5/69/10/1144
★17/18/199/10/112/3/45/6/79/10/1147

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/34/378/10/1322/25/2835/38/40138~140
★30/33/3634/37/408/11/1424/27/3038/41/44149
★33/36/3937/40/4310/13/1627/30/3341/44/47163
★34/37/4040/43/4611/14/1728/31/3444/47/50172
★36/40/4342/45/4812/16/1931/34/3746/49/53183~185

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%80%30%65%90%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Springing Spear161
Enables【Canto (Rem. +1; Min 2)】.
Grants Res+3.

At start of turn, grants【Canto (1)】 to allies within 2 spaces of unit for 1 turn.

For allies within 3 rows or 3 columns centered on unit, grants Atk/Def/Res+5, ally deals +10 damage (excluding area-of-effect Specials), and grants Special cooldown count-1 to ally before ally's first attack during their combat.

If there is an ally within 3 rows or 3 columns centered on unit, inflicts penalty on foe's Atk/Def = 20% of unit's Res at start of combat + 6, unit deals +10 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 10 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat.

【Canto (Rem. +1; Min 2)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Once per turn. Only highest value applied. Does not stack.)
400★★

Assists[]

NameRangeDescriptionSPDefaultUnlock
Dance1
Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150★★
Dreamlike Night1
Grants another action to target ally, and if Canto has already been triggered by target ally, re-enables Canto. Inflicts Atk/Def/Res-7, 【Frozen】, and【Sabotage】on closest foes to target ally and any foe within 2 spaces of those foes through their next actions (cannot target an ally with Sing or Dance; this skill treated as Sing or Dance).

【Frozen】
Reduces inflicted unit's follow-up ability and increases foe's follow-up ability through unit's next action:

Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). (For example, if Spd difference necessary increases by 10, Spd must be ≥ 15 more than foe's Spd to make a follow-up attack; stacks with similar skills.)

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
400★

Specials[]

This unit owns no Special skills.

Passives[]

TypeNameDescriptionSPUnlock
AFortress Res 1
Grants Res+3.
Inflicts Atk-3.
40★
Fort. Def/Res 1
Grants Def/Res+3.
Inflicts Atk-3.
100★
Fort. Def/Res 2
Grants Def/Res+4.
Inflicts Atk-3.
200★
Stronghold
Inflicts Atk-3. Grants Def/Res+7.

At start of player phase or enemy phase, neutralizes【Panic】and any penalties to unit's Def/Res that take effect on unit at this time.

【Panic】
Converts bonuses on target into penalties through its next action.
300★
BSabotage Def 1
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action.
60★
Sabotage Def 2
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action.
120★
Sabotage Def 3
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action.
240★
Def/Res Discord
At start of player phase or enemy phase, inflicts Def/Res-6 and【Discord】on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions.

Inflicts penalty on foe's Def/Res during combat = number of foes inflicted with【Discord】 within 2 spaces of target, including target, × 2, + 4 (max 10) and deals damage = 15% of unit's Res (excluding area-of-effect Specials).

【Discord】
Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
300★
CShadow Smite 1
If unit's HP = 100%, when Canto triggers, enables unit to use【Smite】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).

【Smite】
Range = 1. Pushes target ally 2 spaces away.
60★
Shadow Smite 2
If unit's HP ≥ 50%, when Canto triggers, enables unit to use【Smite】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).

【Smite】
Range = 1. Pushes target ally 2 spaces away.
120★
Shadow Smite 3
If unit's HP ≥ 25%, when Canto triggers, enables unit to use【Smite】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).

【Smite】
Range = 1. Pushes target ally 2 spaces away.
240★
Shadow Smite 4
When Canto triggers, enables unit to use 【Smite】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).

If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+3 to unit during combat and restores 7 HP to unit after combat.

【Smite】
Range = 1. Pushes target ally 2 spaces away.
300★

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