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General Quotes Misc Heroic Ordeal
Plumeria
Rapturous Dream
Portrait
Plumeria Rapturous Dream Face
Attack
Plumeria Rapturous Dream BtlFace
Special
Plumeria Rapturous Dream BtlFace C
Damage

Plumeria Rapturous Dream BtlFace D

Art by: kainown
Description A jaded dökkálfr from Dökkálfheimr, the realm of nightmares. She delivers salacious dreams to mortals with a new power, as if she once again received the dream nectar that made her álfr.
Rarities ★ Focus — Rearmed Rearmed
Pre-Inheritance In contrast with standard inheritance, arcane weapon skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Rearmed Hero summoned. (See the Inherit Skills menu Help messages to learn more.)
Weapon Type Icon Class Blue Tome Blue Tome
Move Type  Flying
Voice Actor EN Nicole Gose
Voice Actor JP Yui Horie (堀江由衣)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 7.9
Ally Internal ID PID_魔器プルメリア味方 (997)
Enemy Internal ID EID_魔器プルメリア (101)
Origin 00000400500

Ally stats[]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/174/5/60/1/21/2/37/8/932
★15/16/175/6/70/1/21/2/38/9/1034
★16/17/185/6/71/2/32/3/48/9/1037
★16/17/186/7/81/2/32/3/49/10/1139
★17/18/196/7/82/3/43/4/59/10/1142

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/379/12/1510/13/1631/34/37125~126
★30/33/3635/38/4110/13/1611/14/1734/37/40135
★33/36/3938/41/4412/15/1813/16/1937/40/43148
★34/37/4041/44/4713/16/1914/17/2040/43/46157
★36/40/4343/46/5015/18/2116/19/2242/45/48167~169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%35%35%80%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★16512832
★16612934
★17623937
★177231039
★187341042

Level 40 Stats

RarityHPAtkSpdDefResTotal
★3235121334126
★3338131437135
★3641151640148
★3744161743157
★4046181945168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%35%35%80%290%

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Thunder4250★★
Elthunder62100★★
Thoron92200★★
Arcane Euphoria142
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 30% during combat.
300★★

Arcane Euphoria can be upgraded in the Weapon Refinery.

Ally Assists[]

NameRangeDescriptionSPDefaultUnlock
Dance1
Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150★★
Cloying Dreams1
Grants another action to target ally. Grants Atk/Spd/Def/Res+5,【Charge】, and 【Foe Penalty Doubler】to target ally for 1 turn and inflicts Atk/Spd/Def/Res-5 on nearest foes within 5 spaces of target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)

【Foe Penalty Doubler】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = any current penalty on each of those stats for 1 turn.
Calculates each stat penalty independently.
400★

Enemy Assists[]

NameRangeDescriptionSPDefaultUnlock
Dance1
Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150
Sweet Dreams1
Grants another action to target ally and grants Atk/Spd/Def/Res+3 to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces of target ally through foes' next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
400

Specials[]

This unit owns no Special skills.

Passives[]

TypeIconNameDescriptionSPUnlock
AStill Water 1
Grants Atk/Res+3. Inflicts Def-3.
50★
Still Water 2
Grants Atk/Res+4. Inflicts Def-4.
100★
Still Water 3
Grants Atk/Res+5. Inflicts Def-5.
200★
Still Water 4
Grants Atk/Res+7. Inflicts Def-5.
300★
BWings of Mercy 1
If an ally's HP ≤ 30%, unit can move to a space adjacent to that ally.
60★
Wings of Mercy 2
If an ally's HP ≤ 40%, unit can move to a space adjacent to that ally.
120★
Wings of Mercy 3
If an ally's HP ≤ 50%, unit can move to a space adjacent to that ally.
240★
Wings of Mercy 4
Inflicts Def/Res-3 on foe during combat. If unit is within 3 spaces of an ally and that ally's HP ≤ 99%, unit can move to a space adjacent to that ally. If an ally's HP ≤ 60%, unit can move to a space within 2 spaces of that ally.
300★
CRes Ploy 1
At start of turn, inflicts Res-3 on foes in cardinal directions with Res < unit's Res through their next actions.
60★
Res Ploy 2
At start of turn, inflicts Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
120★
Res Ploy 3
At start of turn, inflicts Res-5 on foes in cardinal directions with Res < unit's Res through their next actions.
240★
Def/Res Ploy 3
At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Def/Res-7,【Ploy】, and【Exposure】 on those foes through their next actions.

【Ploy】
Neutralizes【Bonus Doubler】,【Treachery】, and【Grand Strategy】effects active on unit during combat through unit's next action.

【Exposure】
Foe's attacks deal +10 damage.

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

【Treachery】
Unit deals additional damage = total bonuses on unit for 1 turn.

【Grand Strategy】
Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2 for 1 turn. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7.) Calculates each stat bonus independently.

Unit's negative effects that last "through unit's next action" will remain in effect until this status (Grand Strategy) is neutralized.
300★