| Type | Icon | Name | SP | Required | Description |
|---|---|---|---|---|---|
| B | Phys. Null Follow | 300 | Null Follow-Up 3 | Inflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). | |
| Cannot use: | |||||
Notes[]
- The stat reduction that can be applied during combat by Phys. Null Follow is considered a temporary debuff.
- Phys. Null Follow will not neutralize the additional follow-up of Potent Follow effects.
- Follow-up effects that are neutralized by Phys. Null Follow:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed follow-ups during combat, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- Phys. Null Follow will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Phys. Null Follow will not reduce the effect of Special "reduces damage by X%" effects or flat damage-reduction effects such as Ice Wall or Laguz Loyalty.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Null Follow-Up 1 5 | Null Follow-Up 2 5 | Null Follow-Up 3 5 | Phys. Null Follow 5 | |
| Null Follow-Up 1 5 | Null Follow-Up 2 5 | Null Follow-Up 3 5 | Phys. Null Follow 5 | |
Availability[]
Summoning events
| Start | End | Event | Skill |
|---|---|---|---|
| 2023-06-08 | 2023-06-11 | New Heroes & Mythic Heiðr | Phys. Null Follow |
| 2023-09-04 | 2023-09-18 | Returning: Ascendant & Rearmed | Phys. Null Follow |
| 2023-09-15 | 2023-10-05 | Rearmed Plumeria & More | Phys. Null Follow |
| 2023-11-13 | 2023-12-06 | Legendary & Mythic Hero Remix 1 | Phys. Null Follow |
| 2024-01-30 | 2024-02-20 | Emblem Marth & Mythic Lumera | Phys. Null Follow |
| 2024-02-29 | 2024-03-14 | Legendary Heroes - Alear | Phys. Null Follow |
| 2024-05-25 | 2024-06-08 | Returning: Ascendant & Rearmed | Phys. Null Follow |
| 2024-06-16 | 2024-06-20 | Revival: Mythic Heiðr & More | Phys. Null Follow |
| 2024-06-30 | 2024-07-07 | Focus: Heroes with Luna | Phys. Null Follow |
| 2024-09-13 | 2024-09-27 | Ascendant, Rearmed & Attuned | Phys. Null Follow |
| 2024-10-26 | 2024-11-06 | Focus: Talent in Bloom 2 | Phys. Null Follow |
| 2025-01-15 | 2025-01-30 | Focus: Heroes with Luna | Phys. Null Follow |
| 2025-02-24 | 2025-03-03 | Focus: Ced & Fee's Battle | Phys. Null Follow |
| 2025-03-21 | 2025-04-04 | New Heroes Return | Phys. Null Follow |
| 2025-06-06 | 2025-06-11 | Revival: Rearmed Plumeria & More | Phys. Null Follow |
| 2025-08-10 | 2025-08-13 | Focus: Heroes with Luna | Phys. Null Follow |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
| Start | End | Hero | Currency |
|---|---|---|---|
| 2024-03-06T05:00:00Z | Fir: Swordmaiden | Divine Code: Part 5 |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 理の見切り・追撃 |
| German | Phys. Folge-Neg. |
| Spanish (Europe) | Doble nulo físico |
| Spanish (Latin America) | Doble nulo físico |
| French | Anti-double phys. |
| Italian | N. doppi fisiche |
| Traditional Chinese (Taiwan) | 理之識破・追擊 |
| Portuguese | Duplo nulo (F) |

