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Status Icon WeaponStatus Icon MovePetra Princess of Brigid Face FC
Petra: Princess of Brigid
General Quotes Misc Heroic Ordeal
Petra
Faraway Sun
Portrait
Petra Faraway Sun Face
Attack
Petra Faraway Sun BtlFace
Special
Petra Faraway Sun BtlFace C
Damage

Petra Faraway Sun BtlFace D

Art by: よし男
Description From Brigid, in the western reaches of Fódlan, hails this princess who enjoys basking in Askr's summer sun. Appears in Fire Emblem: Three Houses.
Rarities ★ Focus — Special
Weapon Type Icon Class Red Bow Red bow
Move Type Icon Move Flying Flying
Voice Actor EN Faye Mata
Voice Actor JP 石上静香(Shizuka Ishigami)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 8.6
Internal ID PID_水着ペトラ (1116)
Origin 120000200800

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/179/10/115/6/73/4/54/5/641
★15/16/1710/11/126/7/83/4/54/5/643
★16/17/1810/11/126/7/84/5/65/6/746
★16/17/1811/12/137/8/94/5/65/6/748
★17/18/1911/12/137/8/95/6/76/7/851

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/34/3733/36/3817/20/2315/18/20139~141
★30/33/3635/37/4036/39/4218/21/2416/19/21148~150
★33/36/3937/40/4339/42/4521/24/2718/21/24163
★34/37/4039/43/4642/45/4822/25/2819/22/25171~172
★36/40/4341/45/4844/47/5124/28/3121/24/27183~185

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%90%50%40%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Breaker Bow142
Accelerates Special trigger (cooldown count-1).
Effective against beast and flying foes.
Enables【Canto (1)】.

Unit can move to a space within 2 spaces of any ally within 2 spaces.

At start of combat, if unit's HP ≥ 25%, neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.), grants Atk/Spd/Def/Res+5 to unit, and grants Atk/Spd+X × 6 to unit during combat (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Spd ≥ 40 in the same area; max 3), and also, if unit's attack can trigger unit's Special, grants Special cooldown count-A to unit before unit's first attack and grants Special cooldown count-B to unit before unit's first follow-up attack during combat (A = X + 1; max = unit's Special cooldown count value at start of combat; B = X + 1 - unit's Special cooldown count value at start of combat; min 0).

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★
Deadeye3
Doubles damage dealt. Disables non-Special skills that "reduce damage by X%."
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
BDesperation 1Desperation 1
If unit’s HP ≤ 25% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
50★
Desperation 2Desperation 2
If unit’s HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
100★
Desperation 3Desperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
200★
Desperation 4Desperation 4
Inflicts Spd-4 on foe during combat. At start of combat, if unit's HP ≤ 99% and unit initiates combat, or number of spaces from unit's start position to end position ≥ 2 and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
300★
CSpd Def Rein 1Spd/Def Rein 1
Inflicts Spd/Def-2 on foes within 2 spaces during combat.
60★
Spd Def Rein 2Spd/Def Rein 2
Inflicts Spd/Def-3 on foes within 2 spaces during combat.
120★
Spd Def Rein 3Spd/Def Rein 3
Inflicts Spd/Def-4 on foes within 2 spaces during combat.
240★
Spd Def CruxSpd/Def Crux
Inflicts Spd/Def-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat.
300★

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