General | Quotes | Misc | Heroic Ordeal |
Perne Dacian Scoundrel | |
---|---|
Art by: otorihara / Trys Inc. | |
Description | Leader of the Dandelion Bandits. Though he seems unfriendly, he doesn't believe in ending a life. Appears in Fire Emblem: Thracia 776. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Colorless Dagger |
Move Type | Infantry |
Voice Actor EN | Michael Schlotthauer |
Voice Actor JP | 岡本信彦(Nobuhiko Okamoto) |
Release Date | |
Addition Date | |
Entry | Thracia 776 |
Version | 8.1 |
Internal ID | PID_パーン (1050)
|
Origin | 40005900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 10/11/12 | 7/8/9 | 3/4/5 | 3/4/5 | 43 |
2 | 15/16/17 | 11/12/13 | 8/9/10 | 3/4/5 | 3/4/5 | 45 |
3 | 16/17/18 | 11/12/13 | 8/9/10 | 4/5/6 | 4/5/6 | 48 |
4 | 16/17/18 | 12/13/14 | 9/10/11 | 4/5/6 | 4/5/6 | 50 |
5 | 17/18/19 | 12/13/14 | 9/10/11 | 5/6/7 | 5/6/7 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 33/35/38 | 31/34/36 | 31/34/37 | 22/25/28 | 12/15/18 | 142~144 |
2 | 34/37/40 | 34/37/39 | 34/37/40 | 24/27/30 | 13/16/19 | 153~154 |
3 | 37/40/43 | 36/39/42 | 37/40/43 | 27/30/33 | 15/18/21 | 167 |
4 | 38/41/44 | 38/41/45 | 40/43/46 | 28/31/34 | 16/19/22 | 175~176 |
5 | 41/44/47 | 40/43/47 | 42/45/48 | 31/34/37 | 18/21/24 | 187~188 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 70% | 80% | 65% | 35% | 310% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 2 | 2 |
Silver Dagger | 7 | 2 | After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. | 200 | 4 | 3 |
Blade Royale | 9 | 2 | Grants Spd+3. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit and allies within 2 spaces for 1 turn: "neutralizes penalties on unit during combat." If unit initiates combat, unit attacks twice. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5 | ||
C | Spur Spd 1 | Grants Spd+2 to adjacent allies during combat. | 50 | 1 | |
Drive Spd 1 | Grants Spd+2 to allies within 2 spaces during combat. | 120 | 2 | ||
Drive Spd 2 | Grants Spd+3 to allies within 2 spaces during combat. | 240 | 4 |