General | Quotes | Misc | Heroic Ordeal |
Peony Cherished Dream | |
---|---|
Art by: Yoshiku (四々九) | |
Description | A ljósálfr from Ljósálfheimr, the realm of dreams. Delivers pleasant dreams to mortals. Her connection with Triandra has awakened a new power. |
Rarities | 5 Focus — Attuned |
Pre-Inheritance | In contrast with standard inheritance, Attuned Skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Attuned Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Axe |
Move Type | Flying |
Voice Actor EN | Ryan Bartley |
Voice Actor JP | 和氣あず未(Azumi Waki) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 7.10 |
Ally Internal ID | PID_ピアニー2味方 (1009)
|
Enemy Internal ID | EID_ピアニー2 (102)
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Origin | 00000400100 |
Ally stats[ | ]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 7/8/9 | 0/1/2 | 2/3/4 | 36 |
2 | 15/16/17 | 8/9/10 | 8/9/10 | 0/1/2 | 2/3/4 | 38 |
3 | 16/17/18 | 8/9/10 | 8/9/10 | 1/2/3 | 3/4/5 | 41 |
4 | 16/17/18 | 9/10/11 | 9/10/11 | 1/2/3 | 3/4/5 | 43 |
5 | 17/18/19 | 9/10/11 | 9/10/11 | 2/3/4 | 4/5/6 | 46 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 28/31/33 | 31/34/37 | 14/17/20 | 18/21/23 | 134~135 |
2 | 30/33/36 | 31/34/36 | 34/37/40 | 15/18/21 | 19/22/25 | 143~144 |
3 | 33/36/39 | 33/36/39 | 37/40/43 | 18/21/24 | 22/25/28 | 158 |
4 | 34/37/40 | 35/38/42 | 40/43/46 | 19/22/25 | 23/26/29 | 166~167 |
5 | 36/40/43 | 37/40/44 | 42/45/48 | 21/25/28 | 26/29/32 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 50% | 55% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[ | ]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16 | 8 | 8 | 1 | 3 | 36 |
2 | 16 | 9 | 9 | 1 | 3 | 38 |
3 | 17 | 9 | 9 | 2 | 4 | 41 |
4 | 17 | 10 | 10 | 2 | 4 | 43 |
5 | 18 | 10 | 10 | 3 | 5 | 46 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 32 | 31 | 34 | 17 | 21 | 135 |
2 | 33 | 34 | 37 | 18 | 22 | 144 |
3 | 36 | 36 | 40 | 21 | 25 | 158 |
4 | 37 | 38 | 43 | 22 | 26 | 166 |
5 | 40 | 40 | 45 | 25 | 29 | 179 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 50% | 55% | 305% |
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Flower of Caring | 16 | 1 | Accelerates Special trigger (cooldown count-1). For allies in cardinal directions of unit, grants Atk/Spd+5 to ally during their combat and restores 5 HP to ally after their combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, reduces damage from foe's first attack during combat by 40%, and restores 5 HP to unit after combat, and also, if an ally is in a cardinal direction of unit, grants an additional Atk/Spd/Def/Res+4 to unit during combat. | 400 | 5 | 5 |
Ally Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4 | 3 |
Tender Dream | 1 | Grants another action to target ally. Grants Atk/Spd/Def/Res+4, "unit can move to a space adjacent to any ally within 2 spaces," and 【Canto (1)】to target ally and allies in cardinal directions of unit and target ally (excluding unit) for 1 turn. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | — | 5 |
Enemy Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | — | — |
Gentle Dream | 1 | Grants another action to target ally. Grants Atk/Spd/Def/Res+3 and the following status to target ally and allies in cardinal directions of unit and target (excluding unit): "Unit can move to a space adjacent to any ally within 2 spaces." (That turn only. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 400 | — | — |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Bond 1 | If unit is adjacent to an ally, grants Atk/Spd+3 during combat. | 60 | 2 | |
Atk/Spd Bond 2 | If unit is adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 3 | ||
Atk/Spd Bond 3 | If unit is adjacent to an ally, grants Atk/Spd+5 during combat. | 240 | 4 | ||
Atk/Spd Unity | If unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit is inflicted with any Atk/Spd penalty, grants bonus to unit's Atk/Spd during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+12.) Calculates each stat bonus independently. | 300 | 5 | ||
B | Gale Dance 1 | If Sing or Dance is used, grants Spd+2 to target. | 50 | 2 | |
Rockslide Dance 1 | If Sing or Dance is used, grants Spd+2 and Def+3 to target. | 120 | 3 | ||
Rockslide Dance 2 | If Sing or Dance is used, grants Spd+3 and Def+4 to target. | 240 | 4 | ||
Rockslide Dance 3 | If Sing or Dance is used, enables【Canto (1)】 on unit and grants Spd/Def+6 and【Dodge】 to target ally for 1 turn. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 300 | 5 | ||
C | Spur Spd 1 | Grants Spd+2 to adjacent allies during combat. | 50 | 2 | |
Spur Spd 2 | Grants Spd+3 to adjacent allies during combat. | 100 | 3 | ||
Spur Spd 3 | Grants Spd+4 to adjacent allies during combat. | 200 | 4 | ||
Cross Spur Spd | Grants Spd+5 to allies in cardinal directions of unit during combat. | 300 | 5 | ||
X | Atk Oath Echo | At start of turn, if unit is within 2 spaces of an ally, grants Atk+6 and "unit can move to a space adjacent to any ally within 2 spaces" to unit for 1 turn. | — | 5 |