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Penitent Lance
Wep lc164
Weapon type Lance
Might 16
Range 1
Required Silver Lance
SP 400
Exclusive? Yes
String ID SID_炎の槍
Numeric ID 4026
Description
[ExpandCollapse]
Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants【Hexblade】and【Null Panic】 to unit and allies within 3 spaces of unit. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack, inflicts penalty to foe's Atk/Def = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 6 (max 12), and if number of【Bonus】effects active on unit excluding stat bonuses ≥ 3, reduces damage from foe's first attack by X% during combat (if foe can make a follow-up attack, X = 80; otherwise, X = 40; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants【Hexblade】and【Null Panic】 to unit and allies within 3 spaces of unit. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack, inflicts penalty to foe's Atk/Def = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 6 (max 12), and if number of【Bonus】effects active on unit excluding stat bonuses ≥ 3, reduces damage from foe's first attack by X% during combat (if foe can make a follow-up attack, X = 80; otherwise, X = 40; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Defense Plus W Def+3Unit Unit
Status effects
Status Effect Hexblade HexbladeUnit Unit & Allies Allies
within 3 spaces
At start of turn if
Unit Unit's HP ≥ 25%
Status Effect Null Panic Null Panic
Combat effects
Temporary Debuffs Atk/Def-X (max: 12)
X = 2 x 【Bonus】 effects
active on Unit Unit, +6
Foe FoeUnit Unit's HP ≥ 25%
at start of combat
Guaranteed Follow-Ups Guaranteed follow-upUnit Unit
Damage Reduction Reduces damage by X%
X = (80% if Foe Foe can make a
follow-up attack; else, X = 40%)
from Foe Foe's first attack
(including second attacks)
Unit Unit's HP ≥ 25%
at start of combat &
【Bonus】 effects
active on Unit Unit ≥ 3

Notes[ | ]

  • Penitent Lance applies the Status Effect Null Panic Null Panic status effect.
  • As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Status Effect Frozen Frozen).
  • A foe with effects such as Phys. Null Follow Phys. Null Follow or Status Effect Null Follow-Up Null Follow-Up will neutralize the guaranteed follow-up attack granted by Penitent Lance.
  • The stat decrease that can be applied by Penitent Lance is considered a temporary debuff.

List of owners[ | ]

UnitSkill chain
Mauvier Penitent Knight Face FC
Iron Lance
★
Steel Lance
★
Silver Lance
★
Penitent Lance
★

In other languages[ | ]

Language Name
Japanese 救済の騎士の槍
German Reuevolle Lanze
Spanish (Europe) Lanza penitente
Spanish (Latin America) Lanza penitente
French Lance repentie
Italian Lancia penitente
Traditional Chinese (Taiwan) 救贖騎士之槍
Portuguese Lança penitente

See also[ | ]

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