Fire Emblem Heroes Wiki
Advertisement
General Quotes Misc Heroic Ordeal
Patty
Youthful Thief
Portrait
Patty Youthful Thief Face
Attack
Patty Youthful Thief BtlFace
Special
Patty Youthful Thief BtlFace C
Damage

Patty Youthful Thief BtlFace D

Art by: ancotaku (餡こたく)
Description A thief who targets imperials and ruffians alike, stealing for orphans she cares for. Her mother Brigid's noble blood flows within her. Appears in Fire Emblem: Genealogy of the Holy War.
Rarities ★ — 4 ★
Weapon Type Icon Class Colorless Dagger Colorless Dagger
Move Type Icon Move Infantry Infantry
Voice Actor EN Suzie Yeung
Voice Actor JP 井口裕香(Yuka Iguchi)
Release Date
Entry Icon MiniUnit Head 3 Genealogy of the Holy War
Version 7.9
Internal ID PID_パティ (1000)
Origin 30005700200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/712/13/144/5/62/3/443
★15/16/176/7/813/14/154/5/62/3/445
★16/17/186/7/813/14/155/6/73/4/548
★16/17/187/8/914/15/165/6/73/4/550
★17/18/197/8/914/15/166/7/84/5/653

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3528/30/3333/36/3825/28/3015/17/20142~144
★30/33/3631/33/3636/39/4127/30/3216/18/21152~154
★33/36/3933/36/3938/41/4430/33/3618/21/24167
★34/37/4035/39/4240/43/4731/34/3819/22/25174~176
★36/40/4337/41/4442/45/4934/37/4121/24/28186~188

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%70%70%45%310%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Miasma Dagger82
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat.
Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
200★★
Miasma Dagger+122
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
300★★

Miasma Dagger+ can be upgraded in the Weapon Refinery.

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Pivot1
Unit moves to opposite side of target ally.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Def Ideal 1Spd/Def Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Spd Def Ideal 2Spd/Def Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Spd Def Ideal 3Spd/Def Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
BDull Ranged 1Dull Ranged 1
At start of combat, if unit's HP = 100% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
60★
Dull Ranged 2Dull Ranged 2
At start of combat, if unit's HP ≥ 50% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
120★
Dull Ranged 3Dull Ranged 3
If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
240★

Advertisement