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Status Icon WeaponStatus Icon MovePanne Proud Taguel Face FC
Panne: Proud Taguel
General Quotes Misc Heroic Ordeal
Panne
Welcoming Dawn
Portrait
Panne Welcoming Dawn Face
Attack
Panne Welcoming Dawn BtlFace
Special
Panne Welcoming Dawn BtlFace C
Damage

Panne Welcoming Dawn BtlFace D

Art by: Chiko (チーコ)
Description One of the taguel, who can transform into rabbits, celebrating in New Year's garb. Appears in Fire Emblem Awakening.
Rarities ★ — 5 ★ Focus — Special
Weapon Type Icon Class Red Beast Red Beast
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Jessica Gee-George
Voice Actor JP 増田ゆき(Yuki Masuda)
Release Date
Addition Date
Entry Icon MiniUnit Head 10 Awakening
Version 7.0
Internal ID PID_年明ベルベット (897)
Origin 100004900300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/1011/12/131/2/31/2/341
★15/16/179/10/1112/13/141/2/31/2/343
★16/17/189/10/1112/13/142/3/42/3/446
★16/17/1810/11/1213/14/152/3/42/3/448
★17/18/1910/11/1213/14/153/4/53/4/551

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3529/32/3432/35/3720/23/2612/15/17136~137
★30/33/3632/35/3735/38/4022/25/2813/16/18146~147
★33/36/3934/37/4037/40/4325/28/3115/18/21159
★34/37/4036/39/4339/42/4626/29/3216/19/22166~167
★36/40/4338/41/4541/44/4829/32/3518/21/24177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%70%65%40%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Cavalry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
50★★
Yearling (Cavalry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
100★★
Adult (Cavalry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
200★★
Keen Rabbit Fang141
Accelerates Special trigger (cooldown count-1). Effective against cavalry foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit, neutralizes effects that prevent unit's follow-up attacks, reduces damage from foe's first attack by 40%, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
BLull Spd Def 1Lull Spd/Def 1
Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Spd Def 2Lull Spd/Def 2
Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Spd Def 3Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.
240★

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