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Status Icon WeaponStatus Icon MovePanne Welcoming Dawn Face FC
Panne: Welcoming Dawn
General Quotes Misc Heroic Ordeal
Panne
Proud Taguel
Portrait
Panne Proud Taguel Face
Attack
Panne Proud Taguel BtlFace
Special
Panne Proud Taguel BtlFace C
Damage

Panne Proud Taguel BtlFace D

Art by: Chiko (チーコ)
Description The last of the taguel, a rabbit-like race. Calm, sensible, and self-reliant. Appears in Fire Emblem Awakening.
Rarities ★ — 5 ★Grand Hero Battle
Weapon Type Icon Class Blue Beast Blue Beast
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Jessica Gee-George
Voice Actor JP 増田ゆき(Yuki Masuda)
Release Date
Addition Date
Entry Icon MiniUnit Head 10 Awakening
Version 3.2
Internal ID PID_ベルベット (348)
Origin 100004900300

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Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/164/5/67/8/95/6/71/2/336
★14/15/164/5/68/9/106/7/81/2/338
★15/16/175/6/78/9/106/7/82/3/441
★15/16/175/6/79/10/117/8/92/3/443
★16/17/186/7/89/10/117/8/93/4/546

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3518/21/2423/26/2819/22/2514/16/19117~119
★31/34/3719/22/2525/28/3121/24/2715/17/20125~126
★34/37/4022/25/2827/30/3323/26/2917/20/23138
★35/38/4123/26/2929/32/3525/28/3118/21/24145
★38/41/4425/29/3231/34/3726/30/3320/23/27156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%50%55%50%45%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Cavalry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
50★★
Yearling (Cavalry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
100★★
Adult (Cavalry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
200★★
Taguel Fang141
Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+3 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400★★

Taguel Fang can be upgraded in the Weapon Refinery.
When upgraded, the description of Taguel Fang becomes "Effective against cavalry foes. If unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe is not a beast or dragon foe, grants an additional Atk/Spd/Def/Res+4 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.".
Taguel Fang can be upgraded with the additional effect Taguel Fang W "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, unit makes a guaranteed follow-up attack. If ≥ 5, unit deals +7 damage.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Astra4
Boosts damage dealt by 150%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
BChill Spd 1Chill Spd 1
At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action.
60★
Chill Spd 2Chill Spd 2
At start of turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action.
120★
Chill Spd 3Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.
240★
CDef Smoke 1Def Smoke 1
Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.
60★
Def Smoke 2Def Smoke 2
Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.
120★
Def Smoke 3Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.
240★

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