General | Quotes | Misc | Heroic Ordeal |
Pandreo Party Priest | |
---|---|
Art by: motsutsu / Trys Inc. | |
Description | A Solm Palace priest and Prince Fogado's retainer. He's deeply religious, but loves a party. Appears in Fire Emblem Engage. |
Rarities | 3 — 4 |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Ricco Fajardo |
Voice Actor JP | 大河元気 |
Release Date | |
Entry | Engage |
Version | 8.8 |
Internal ID | PID_パンドロ (1146)
|
Origin | 140000500600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 9/10/11 | 2/3/4 | 5/6/7 | 43 |
2 | 15/16/17 | 8/9/10 | 10/11/12 | 2/3/4 | 5/6/7 | 45 |
3 | 16/17/18 | 8/9/10 | 10/11/12 | 3/4/5 | 6/7/8 | 48 |
4 | 16/17/18 | 9/10/11 | 11/12/13 | 3/4/5 | 6/7/8 | 50 |
5 | 17/18/19 | 9/10/11 | 11/12/13 | 4/5/6 | 7/8/9 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 30/32/35 | 28/31/34 | 10/12/15 | 33/36/38 | 142~144 |
2 | 30/33/36 | 33/35/38 | 31/34/37 | 10/13/16 | 35/38/41 | 153~154 |
3 | 33/36/39 | 35/38/41 | 33/36/39 | 12/15/18 | 39/42/45 | 167 |
4 | 34/37/40 | 37/41/44 | 35/38/41 | 13/16/19 | 41/44/47 | 175~176 |
5 | 36/40/43 | 39/43/46 | 37/40/43 | 14/18/21 | 44/47/51 | 187~189 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 65% | 30% | 90% | 310% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1 | 1 |
Respite | 8 | 2 | Grants Def/Res+2 and "inflicts Special cooldown charge -1 on foe per attack" to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.) | 200 | 3 | 3 |
Respite+ | 12 | 2 | Grants Def/Res+2 and “inflicts Special cooldown charge -1 on foe per attack” to allies within 2 spaces of unit during combat. (Only highest value applied. Does not stack.) | 300 | 5 | 5 |
Respite+ can be upgraded in the Weapon Refinery.
Respite+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Respite+ can be upgraded with the additional effect "Foe cannot counterattack.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3 | 2 |
Martyr | 1 | Slows Special trigger (cooldown count+1). Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit). | 200 | 4 | 3 |
Martyr+ | 1 | Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.) Restores HP to unit = half damage dealt to unit. | 300 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Still-Water Balm | 1 | When healing an ally with a staff, grants Res+4 to all allies for 1 turn. | 150 | 5 | 3 |
Fireflood Balm | 1 | When healing an ally with a staff, grants Atk/Res+4 to all allies for 1 turn. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Finish 1 | If unit is within 3 spaces of an ally, grants Def/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 3 | |
Def/Res Finish 2 | If unit is within 3 spaces of an ally, grants Def/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 4 | ||
Def/Res Finish 3 | If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 5 | ||
C | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | 1 | |
Drive Res 1 | Grants Res+2 to allies within 2 spaces during combat. | 120 | 2 | ||
Drive Res 2 | Grants Res+3 to allies within 2 spaces during combat. | 240 | 4 |