Fire Emblem Heroes Wiki
Register
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveCatria Middle Whitewing Face FC
Catria: Middle Whitewing
Status Icon WeaponStatus Icon MoveCatria Spring Whitewing Face FC
Catria: Spring Whitewing
Status Icon WeaponStatus Icon MoveCatria Mild Middle Sister Face FC
Catria: Mild Middle Sister
Status Icon WeaponStatus Icon MoveCatria Azure Wing Pair Face FC
Catria: Azure Wing Pair
Status Icon WeaponStatus Icon MoveCatria Windswept Knight Face FC
Catria: Windswept Knight
Status Icon WeaponStatus Icon MoveEst Junior Whitewing Face FC
Est: Junior Whitewing
Status Icon WeaponStatus Icon MoveEst Springtime Flier Face FC
Est: Springtime Flier
Status Icon WeaponStatus Icon MoveEst Sweet Baby Sis Face FC
Est: Sweet Baby Sis
Status Icon WeaponStatus Icon MovePalla Eldest Whitewing Face FC
Palla: Eldest Whitewing
Status Icon WeaponStatus Icon MovePalla Eldest Bun-Bun Face FC
Palla: Eldest Bun-Bun
Status Icon WeaponStatus Icon MovePalla Kind Eldest Sister Face FC
Palla: Kind Eldest Sister
General Quotes Misc Heroic Ordeal
Palla
Sisterly Trio
Portrait
Palla Sisterly Trio Face
Attack
Palla Sisterly Trio BtlFace
Special
Palla Sisterly Trio BtlFace C
Damage

Palla Sisterly Trio BtlFace D

Art by: hanekoto (はねこと)
Description Trio of Macedonian sisters who dream of one day flying alongside Princess Minerva as members of the Whitewings. They appear in Fire Emblem: Mystery of the Emblem.
Rarities ★ SRSpecial Duo Duo
Duo Skill Unit and adjacent flying allies can move 1 extra space. (Unit can move 1 extra space even if adjacent ally is not a flying ally. That turn only. Does not stack.)

Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again.

(Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Flying Flying
Voice Actor EN Alexis Tipton + Connor Kelley + Brianna Knickerbocker
Voice Actor JP 種田梨沙 with 生天目仁美村川梨衣
Release Date
Entry Icon MiniUnit Head 1 Shadow Dragon / (New) Mystery
Version 4.4
Internal ID PID_比翼パオラ (509)
Origin 10000400400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/86/7/84/5/64/5/640
★15/16/177/8/97/8/94/5/64/5/642
★16/17/187/8/97/8/95/6/75/6/745
★16/17/188/9/108/9/105/6/75/6/747
★17/18/198/9/108/9/106/7/86/7/850

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3527/30/3220/23/2622/24/2715/18/20126~128
★30/33/3630/33/3522/25/2823/26/2916/19/21135~136
★33/36/3932/35/3824/27/3026/29/3218/21/24148
★34/37/4034/37/4126/29/3227/30/3319/22/25155~156
★36/40/4336/39/4327/31/3430/33/3621/24/27166~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%50%60%40%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Whitedown Spear161
Grants Atk+3. If the number of flying units on team ≥ 3 and unit initiates combat, inflicts Atk/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 2 spaces ≥ 2 and unit initiates combat, unit attacks twice.
400★★

Whitedown Spear can be upgraded in the Weapon Refinery.
When upgraded, the description of Whitedown Spear becomes "Grants Atk+3. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 3 spaces of unit ≥ 2, unit attacks twice.".
Whitedown Spear can be upgraded with the additional effect Whitedown Spear W "If unit is within 3 spaces of a flying ally, enables【Canto (Rem. +1)】.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and also, if the number of flying allies within 3 spaces of unit ≥ 2, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Reposition1
Target ally moves to opposite side of unit.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AWarding Blow 1Warding Blow 1
If unit initiates combat, grants Res+2 during combat.
50★
Mirror Strike 1Mirror Strike 1
If unit initiates combat, grants Atk/Res+2 during combat.
120★
Mirror Strike 2Mirror Strike 2
If unit initiates combat, grants Atk/Res+4 during combat.
240★
Mirror ImpactMirror Impact
If unit initiates combat, grants Atk+6, Res+10 during combat and foe cannot make a follow-up attack.
300★
BChill Atk 1Chill Atk 1
At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action.
60★
Chill Atk Spd 1Chill Atk/Spd 1
At start of turn, inflicts Atk/Spd-3 on foe on the enemy team with the highest Atk+Spd total through its next action.
120★
Chill Atk Spd 2Chill Atk/Spd 2
At start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Atk+Spd total through its next action.
240★
CSpur Atk 1Spur Atk 1
Grants Atk+2 to adjacent allies during combat.
50★
Spur Atk 2Spur Atk 2
Grants Atk+3 to adjacent allies during combat.
100★
Goad FliersGoad Fliers
Grants Atk/Spd+4 to flying allies within 2 spaces during combat.
200★

Advertisement