* Unused restrictions: No restrictions.
Notes[ | ]
- Ostia's Pulse's cooldown count changing effect will not trigger if the unit is inflicted with False Start, unless False Start is neutralized by a skill such as Dream Deliverer.
- Cooldown count changes from skills that activate at the same time as Ostia's Pulse (at start of turn) are not considered in Ostia's Pulse's conditions.[1] Skills such as Infantry Pulse 4, Buffer 4, and Odd Pulse Tie 3 will have their effects stack.
- The stat increase that can be applied by Ostia's Pulse II is considered a Bonus.
- Movement Types refers to if a unit is: Infantry, Armored, Cavalry, or Flying.
- In order for the skill to trigger with an ally unit, the team must have fewer than 3 allies sharing a movement type on the field.
- Ostia's Pulse takes account of ally units on the field at the start of the phase, meaning if allies are lost it is possible to meet Ostia's Pulse's condition and trigger the skill.
- Example: A team consists of 1 Armored unit with Ostia's Pulse & 3 Fliers. The skill cannot trigger with the 3 Fliers because there are more than 2 of them on the field. Should the third flier be defeated, Ostia's Pulse's condition will be met and the skill will trigger.
List of owners[ | ]
Unit | Skill chain | |
---|---|---|
Ostia's Pulse 5 | Ostia's Pulse II 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | オスティアの鼓動 |
German | Ositias Puls |
Spanish (Europe) | Pulso de Ositia |
Spanish (Latin America) | Pulso de Ositia |
French | Pouls d'Ositia |
Italian | Battito d'Ositia |
Traditional Chinese (Taiwan) | 奧斯提亞之躍動 |
Portuguese | Pulso de Ositia |
References[ | ]
See also[ | ]
- Arcane Tempest
- Beast Threaten
- Berserker Axe
- Breath of Flame
- Chivalric Aura
- Closing Florets
- Connected World
- Demonic Tome
- Draconic Poleax
- Fanged Ties
- Gusty War Bow
- Hoshido's Breath
- Hungry Cat Fang
- Infantry Pulse
- Inner Wellspring
- Larcei's Edge
- Lone-Wolf Blade
- Majestic Glitnir
- Opened Domain
- Opposing Stones