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Order's Sentence
Wep mg307
Weapon type Colorless Tome
Might 14
Range 2
Required Atlas
SP 400
Exclusive? Yes
String ID SID_正の裁き
Numeric ID 2579
Description
[ExpandCollapse]
Grants Atk+3. At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.) Grants Atk+3. At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Attack Plus W Atk+3Unit Unit
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Unit UnitUnit Unit's HP ≥ 25%
at start of combat
or a 【Bonus】 is
active on Unit Unit
Temporary buffs Atk+X
X = highest total Status Effect Bonus Bonuses
on Allies Allies within 2 spaces
Attack Plus W Refined weapon
Permanent effects
Attack Plus W Atk+3Unit Unit
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Unit UnitUnit Unit's HP ≥ 25%
at start of combat
or a 【Bonus】 is
active on Unit Unit
Temporary buffs Atk+X
X = 1.5 x highest total Status Effect Bonus Bonuses
on Unit Unit & Allies Allies
within 3 spaces
Damage Reduction Reduces damage by 30%
from Foe Foe's first attack
(including second attacks)
Orders Sentence W Skill refine effects
Map effects
Heal Recover 7 HPUnit UnitAfter combat in
Player Phase or
Foe Foe's Range = 2
Combat effects
Temporary buffs Atk/Spd/Def/Res+4Unit UnitPlayer Phase or
Foe Foe's Range = 2
Damage Reduction Reduces damage by X
X = 50% of highest total Status Effect Bonus Bonuses
on Unit Unit & Allies Allies
within 3 spaces from
Foe Foe's first attack
(including second attacks)
Guard Special cooldown charge -1Foe Foe

Notes[ | ]

  • The stat increase that can be applied by Order's Sentence is considered a temporary buff.
    • Atk gained this way is affected by the weapon triangle and is included in the calculations for Special skills based off of Atk, such as Skilliconspecial Dragon Fang.
    • The Atk increase will not be negated nor reduced if ally with the highest total bonuses within 2 spaces receives Status Effect Penalty Penalties.
    • The Atk increase will be negated if ally with the highest total bonuses within 2 spaces is affected by Status Effect Panic Panic (and not affected by Status Effect Null Panic Null Panic), or ally with the highest total bonuses within 2 spaces has their Status Effect Bonus Bonuses removed by a source of positive status effect neutralization.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Orders Sentence W Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by X (X = 50% of the value of highest total bonuses among unit and allies within 3 spaces of unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by X (X = 50% of the value of highest total bonuses among unit and allies within 3 spaces of unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = highest total bonuses among unit and allies within 3 spaces of unit × 1.5 (example: if an ally within 3 spaces has Atk/Spd/Def/Res+6, grants Atk+36), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The stat increase that can be applied by Refined Order's Sentence is considered a temporary buff.
    • Atk gained this way is affected by the weapon triangle and is included in the calculations for Special skills based off of Atk, such as Skilliconspecial Dragon Fang.
    • The Atk increase will not be negated nor reduced if unit and ally with the highest total bonuses within 3 spaces receive Status Effect Penalty Penalties.
    • The Atk increase will be negated if unit and ally with the highest total bonuses within 3 spaces are affected by Status Effect Panic Panic (and not affected by Status Effect Null Panic Null Panic), or unit and ally with the highest total bonuses within 3 spaces have their Status Effect Bonus Bonuses removed by a source of positive status effect neutralization.
  • The healing effect is triggered regardless of whether Orders Sentence W Order's Sentence's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Orders Sentence W Order's Sentence's healing effect will still trigger.
  • Orders Sentence W Order's Sentence's user needs to survive the combat for the healing effect to trigger.
  • Orders Sentence W Order's Sentence's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Orders Sentence W Order's Sentence's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.

List of owners[ | ]

UnitSkill chain
Ashera Order Goddess Face FC
Stone
★
Elstone
★
Atlas
★
Order's Sentence
★

In other languages[ | ]

Language Name
Japanese 正の裁き
German Urteil d. Ordnung
Spanish (Europe) Juicio del Orden
Spanish (Latin America) Juicio del Orden
French Verdict de l'ordre
Italian Ordine giusto
Traditional Chinese (Taiwan) 正之制裁
Portuguese Juízo da Ordem

See also[ | ]

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