Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Advertisement
General Quotes Misc Heroic Ordeal
Ogier
Ostia's New Blade
Portrait
Ogier Ostias New Blade Face
Attack
Ogier Ostias New Blade BtlFace
Special
Ogier Ostias New Blade BtlFace C
Damage

Ogier Ostias New Blade BtlFace D

Art by: Naruse Uroko (鳴瀬うろこ)
Description A mercenary hired by House Ostia. Even though his armor is substandard, he holds his head high in battle as a member of the heavy knights. Appears in Fire Emblem: The Binding Blade.
Rarities ★ — 4 ★
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Patrick Mealey
Voice Actor JP KENN
Release Date
Entry Icon MiniUnit Head 5 The Binding Blade
Version 8.10
Internal ID PID_オージェ (1170)
Origin 50000200600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★17/18/1911/12/137/8/95/6/72/3/447
★17/18/1912/13/148/9/105/6/72/3/449
★18/19/2012/13/148/9/106/7/83/4/552
★18/19/2013/14/159/10/116/7/83/4/554
★19/20/2113/14/159/10/117/8/94/5/657

Level 40 stats

RarityHPAtkSpdDefResTotal
★35/37/4032/35/3733/36/3924/27/3015/17/20151~153
★36/39/4235/38/4036/39/4226/29/3216/18/21162~164
★39/42/4537/40/4339/42/4529/32/3518/21/24177
★40/43/4639/42/4642/45/4830/33/3619/22/25185~186
★43/46/4941/44/4844/47/5033/36/3921/24/28197~198

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★60%70%85%65%45%325%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Doubler Sword101
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).
200★★
Doubler Sword+141
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).
300★★

Doubler Sword+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Res Ideal 1Spd/Res Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Spd Res Ideal 2Spd/Res Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Spd Res Ideal 3Spd/Res Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Res+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
BClose Call 1Close Call 1
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, unit moves 1 space away after combat.
60★
Close Call 2Close Call 2
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, unit moves 1 space away after combat.
120★
Close Call 3Close Call 3
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, unit moves 1 space away after combat.
240★

Advertisement