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Nyx
Rulebreaker Mage
Portrait
Attack
Special
Damage

Art by: Kousei Horiguchi (恒星ホリグチ)
Description A mage who once grew so overwhelmed by her own power, she cast a forbidden spell, inflicting unspeakable loss. Appears in Fire Emblem Fates.
Rarities ★ SR
Weapon Type  Red Tome
Move Type  Infantry
Voice Actor EN Amber Hood
Voice Actor JP Juri Kimura (木村珠莉)
Release Date
Entry  Fates
Version 5.7
Internal ID PID_ニュクス (685)
Origin 110004900100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/169/10/117/8/91/2/33/4/539
★14/15/1610/11/128/9/101/2/33/4/541
★15/16/1710/11/128/9/102/3/44/5/644
★15/16/1711/12/139/10/112/3/44/5/646
★16/17/1811/12/139/10/113/4/55/6/749

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/29/3230/33/3528/31/3310/13/1617/20/23125~127
★28/30/3333/36/3831/34/3611/14/1718/21/24134~136
★30/33/3635/38/4133/36/3913/16/1921/24/27147
★31/34/3737/40/4435/38/4214/17/2022/25/28154~155
★33/36/4039/42/4637/40/4416/19/2224/28/31164~166

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%70%70%35%50%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Flux4250★★
Ruin62100★★
Fenrir92200★★
Ginnungagap142
Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat or foe initiates combat and uses magic or staff, reduces damage from foe's first attack by 40% and boosts unit's next attack by total damage reduced (by any source, including other skills). Resets at end of combat.
400★★

Ginnungagap can be upgraded in the Weapon Refinery.
When upgraded, the description of Ginnungagap becomes "Grants Spd+3.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd during combat = 10% of unit's Spd at start of combat + 6.

If unit initiates combat or magic or staff foe initiates combat, and if unit's HP ≥ 25% at start of combat, reduces damage from foe's first attack during combat by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat), and also, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0).".
Ginnungagap can be upgraded with the additional effect "At start of player phase or enemy phase, if unit's HP ≥ 25%, grants Atk/Spd+6, 【Anathema】, and【Null Follow-Up】to unit and allies within 2 spaces of unit for 1 turn.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of- effect Specials), and restores 10 HP to unit after combat.

【Anathema】
Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.

【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ASpd/Res Solo 1
If unit is not adjacent to an ally, grants Spd/Res+2 during combat.
60★
Spd/Res Solo 2
If unit is not adjacent to an ally, grants Spd/Res+4 during combat.
120★
Spd/Res Solo 3
If unit is not adjacent to an ally, grants Spd/Res+6 during combat.
240★
Spd/Res Solo 4
If unit is not adjacent to an ally, grants Spd/Res+7 during combat.
300★
BNull Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★