| General | Quotes | Misc | Heroic Ordeal |
| Nyx Rulebreaker Mage | |
|---|---|
| Art by: Kousei Horiguchi (恒星ホリグチ) | |
| Description | A mage who once grew so overwhelmed by her own power, she cast a forbidden spell, inflicting unspeakable loss. Appears in Fire Emblem Fates. |
| Rarities | 4 SR |
| Weapon Type | Red Tome |
| Move Type | Infantry |
| Voice Actor EN | Amber Hood |
| Voice Actor JP | Juri Kimura (木村珠莉) |
| Release Date | |
| Entry | Fates |
| Version | 5.7 |
| Internal ID | PID_ニュクス (685)
|
| Origin | 110004900100 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 14/15/16 | 9/10/11 | 7/8/9 | 1/2/3 | 3/4/5 | 39 |
| 2 | 14/15/16 | 10/11/12 | 8/9/10 | 1/2/3 | 3/4/5 | 41 |
| 3 | 15/16/17 | 10/11/12 | 8/9/10 | 2/3/4 | 4/5/6 | 44 |
| 4 | 15/16/17 | 11/12/13 | 9/10/11 | 2/3/4 | 4/5/6 | 46 |
| 5 | 16/17/18 | 11/12/13 | 9/10/11 | 3/4/5 | 5/6/7 | 49 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 27/29/32 | 30/33/35 | 28/31/33 | 10/13/16 | 17/20/23 | 125~127 |
| 2 | 28/30/33 | 33/36/38 | 31/34/36 | 11/14/17 | 18/21/24 | 134~136 |
| 3 | 30/33/36 | 35/38/41 | 33/36/39 | 13/16/19 | 21/24/27 | 147 |
| 4 | 31/34/37 | 37/40/44 | 35/38/42 | 14/17/20 | 22/25/28 | 154~155 |
| 5 | 33/36/40 | 39/42/46 | 37/40/44 | 16/19/22 | 24/28/31 | 164~166 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 45% | 70% | 70% | 35% | 50% | 270% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Flux | 4 | 2 | — | 50 | 1 | 1 |
| Ruin | 6 | 2 | — | 100 | 2 | 2 |
| Fenrir | 9 | 2 | — | 200 | 4 | 3 |
| Ginnungagap | 14 | 2 | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat or foe initiates combat and uses magic or staff, reduces damage from foe's first attack by 40% and boosts unit's next attack by total damage reduced (by any source, including other skills). Resets at end of combat. | 400 | 5 | 5 |
Ginnungagap can be upgraded in the Weapon Refinery.
When upgraded, the description of Ginnungagap becomes "Grants Spd+3.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd during combat = 10% of unit's Spd at start of combat + 6.
If unit initiates combat or magic or staff foe initiates combat, and if unit's HP ≥ 25% at start of combat, reduces damage from foe's first attack during combat by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat), and also, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0).".
Ginnungagap can be upgraded with the additional effect "At start of player phase or enemy phase, if unit's HP ≥ 25%, grants Atk/Spd+6, 【Anathema】, and【Null Follow-Up】to unit and allies within 2 spaces of unit for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of- effect Specials), and restores 10 HP to unit after combat.
【Anathema】
Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat.
【Null Follow-Up】
If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
| Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Spd/Res Solo 1 | If unit is not adjacent to an ally, grants Spd/Res+2 during combat. | 60 | 2 | |
| Spd/Res Solo 2 | If unit is not adjacent to an ally, grants Spd/Res+4 during combat. | 120 | 3 | ||
| Spd/Res Solo 3 | If unit is not adjacent to an ally, grants Spd/Res+6 during combat. | 240 | 4 | ||
| Spd/Res Solo 4 | If unit is not adjacent to an ally, grants Spd/Res+7 during combat. | 300 | 5 | ||
| B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 1 | |
| Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 2 | ||
| Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 4 |



