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General Quotes Misc Heroic Ordeal
Nino
Spirited Sorcerer
Portrait
Attack
Special
Damage

Art by: Miwabe Sakura (みわべさくら)
Description Nino, dressed in the robes of the Khadein school of magic, bursting with excitement over the chance to attend a school for her first time. Appears in Fire Emblem: The Blazing Blade.
Rarities ★ Focus — Special
Weapon Type  Red Tome
Move Type  Infantry
Voice Actor EN Sarah Blandy
Voice Actor JP Kana Yuuki (優木かな)
Release Date
Entry  The Blazing Blade
Version 7.1
Internal ID PID_カダインニノ (901)
Origin 60002900900

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/158/9/1010/11/122/3/43/4/541
★13/14/159/10/1111/12/132/3/43/4/543
★14/15/169/10/1111/12/133/4/54/5/646
★14/15/1610/11/1212/13/143/4/54/5/648
★15/16/1710/11/1212/13/144/5/65/6/751

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3329/32/3433/35/3811/14/1721/23/26133~135
★28/31/3432/35/3736/38/4112/15/1822/25/28143~145
★31/34/3734/37/4038/41/4414/17/2025/28/31157
★32/35/3836/39/4340/44/4715/18/2126/29/32164~166
★34/38/4138/41/4542/46/4917/20/2329/32/35176~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%35%60%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Fire4250★★
Elfire62100★★
Bolganone92200★★
Child's Compass142
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" to unit for 1 turn and unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, grants bonus to unit's Atk/Spd = number of【Bonus】effects active on unit × 4 (excluding stat bonuses; max 16), and also, if unit deals damage to foe using a Special (excluding area-of-effect Specials), reduces damage from foe's next attack by 50% (once per combat; resets at end of combat; triggers even if 0 damage is dealt).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
AAtk/Spd Finish 1
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Atk/Spd Finish 2
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Atk/Spd Finish 3
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
Atk/Spd Finish 4
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
300★
BSpd Preempt 1
Inflicts Spd-2 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd ≥ foe's Spd+5, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.)
60★
Spd Preempt 2
Inflicts Spd-3 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd ≥ foe's Spd+3, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.)
120★
Spd Preempt 3
Inflicts Spd-4 on foe during combat. If foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack. (Excluding when unit's Savior effect triggers.)
240★
CTime's Pulse 1
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
60★
Time's Pulse 2
At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
120★
Time's Pulse 3
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
240★
Time's Pulse 4
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. After combat, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
300★