Ninja Masakari+ | |
---|---|
Weapon type | ![]() |
Might | 9 |
Range | 1 |
Required | Ninja Masakari |
SP | 300 |
Exclusive? | No |
String ID | SID_忍の斧+
|
Description | Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. |
Notes[]
If unit initiates combat
means if the user starts a combat on their turn. The unit does not need to deal damage, nor be the first to attack.- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Ninja Masakari+'s extra attack is not a follow-up attack nor a change in attack priority.
- Breaker Passives and
Hardy Bearing 3 do not affect the extra attack.
- If Ninja Masakari+'s user performs a follow-up attack, either by a speed check or a skill such as
Brash Assault 3, users will land a total of 4 attacks during combat.
- A foe with skills such as
Null Follow-Up 3 or the
Null Follow-Up status effect will neutralize any of Ninja Masakari+'s user's skills that guarantee follow-up attacks.
- A foe with skills such as
- Breaker Passives and
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Axe 4 ![]() | Steel Axe 4 ![]() | Ninja Masakari 4 ![]() | Ninja Masakari+ 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 忍の斧+ |
German | Ninja-Masakari+ |
Spanish (Europe) | Masakari ninja + |
Spanish (Latin America) | Masakari ninja + |
French | Masakari ninja + |
Italian | Masakari ninja+ |
Traditional Chinese (Taiwan) | 忍斧+ |
Portuguese | Masakari ninja+ |