Ninis's Ice Lance | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Effectiveness | |
Required | Silver Lance |
SP | 400 |
Exclusive? | Yes |
String ID | SID_氷精ニニスの槍
|
Description | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat, grants Atk/Spd/Def/Res+4 during combat. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Base weapon | ||
Permanent effects | ||
Spd+3 | Unit | — |
Combat effects | ||
Dragon & Beast effective damage | Unit | — |
Atk/Spd/Def/Res+4 | Player Phase | |
Refined weapon | ||
Permanent effects | ||
Spd+3 | Unit | — |
Combat effects | ||
Dragon & Beast effective damage | Unit | — |
Atk/Spd/Def/Res+5 | Player Phase or an Ally is within 2 spaces | |
Neutralizes "Prevent follow-up" | ||
Skill refine effects | ||
Combat effects | ||
Atk/Spd/Def/Res+5 | Unit | Player Phase or an Ally is within 2 spaces |
Reduces damage by X% (max: 40%) X = 4 x ( Unit's Spd - Foe's Spd) from attacks & Non-Røkkr AoE Specials | (Player Phase or an Ally is within 2 spaces) & Unit's Spd > Foe's Spd |
Notes[ | ]
- When battling a Dragon unit or a unit with Loptous, damage is boosted by 50%.
- Breath of Blight, Eerie Scripture, Snow's Grace, Sublime Surge, and the Neutralize Effective Against Dragons status effect will neutralize the attack increase against Dragon units and units with Loptous.
- When battling a Beast unit, damage is boosted by 50%.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Ninis's Ice Lance is considered a temporary buff.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
400 SP, 500, 200 | |
+5 HP, +2 Mt | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Def | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Res | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 |
Notes[ | ]
- Effects that are neutralized by Refined Ninis's Ice Lance:
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 5 | Steel Lance 5 | Silver Lance 5 | Ninis's Ice Lance 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 氷精ニニスの槍 |
German | Ninis' Eislanze |
Spanish (Europe) | Pica gélida Ninis |
Spanish (Latin America) | Pica gélida Ninis |
French | Lance glace Ninis |
Italian | Lancia di Ninis |
Traditional Chinese (Taiwan) | 冰妖精妮妮絲之槍 |
Portuguese | Lança de Nini |